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RE: Carribian Conflict 2022 new scenario for testing

 
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RE: Carribian Conflict 2022 new scenario for testing - 1/24/2015 11:53:51 PM   
magi

 

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Joined: 2/1/2014
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Riekelt

Red doesnt have any AAW patrols up in version 2.... see my attached screen shot above.......

< Message edited by magi -- 1/25/2015 12:54:40 AM >

(in reply to Gunner98)
Post #: 31
RE: Carribian Conflict 2022 new scenario for testing - 1/25/2015 12:07:41 AM   
magi

 

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Joined: 2/1/2014
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i went into editor... red AAW patrols were set to... inactive... so i turned them on so i could keep playing...

dutch need a couple more tankers.... the load outs are getting better...

< Message edited by magi -- 1/25/2015 1:21:20 AM >

(in reply to Gunner98)
Post #: 32
RE: Carribian Conflict 2022 new scenario for testing - 1/25/2015 4:11:38 PM   
riekelt

 

Posts: 51
Joined: 8/21/2014
From: Netherlands
Status: offline
Version 2.1

I delete all the missions and events and make itt all new.

Also i put 2 extra tankers in the game and get GBU 39 bombs for the F-35.
Try it please.

Attachment (1)

_____________________________

Born to be a sailor

(in reply to magi)
Post #: 33
RE: Carribian Conflict 2022 new scenario for testing - 1/25/2015 5:36:47 PM   
magi

 

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thanks.... this just keeps getting better.... loaded 2.1 and starting to play now.....

the loadouts are way better..... the extra tankers allow the dutch player to have more option.. to have strike missions and maintain assets on station... real force multiplier.. really ads more depth to the game.. yup....

< Message edited by magi -- 1/25/2015 6:47:05 PM >

(in reply to riekelt)
Post #: 34
RE: Carribian Conflict 2022 new scenario for testing - 1/25/2015 7:02:08 PM   
magi

 

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Joined: 2/1/2014
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this is much easier start for the Netherlanders... thanks... just setting the Lupo group back a few nm's really helps... have a little breathing room... cool... i can stop running for my life and turn around...

at zulu 08:35:34... there are no red AAW patrols up yet.... the dutch can intrude deep into their air space without opposition... they are going to get creamed.....

< Message edited by magi -- 1/25/2015 8:26:06 PM >

(in reply to magi)
Post #: 35
RE: Carribian Conflict 2022 new scenario for testing - 1/26/2015 8:31:30 AM   
magi

 

Posts: 1504
Joined: 2/1/2014
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In the first three hours of gameplay....I was able to attack the two Eastern red bases and make them nonfunctional… And I am about ready to wreck the next one… There was no opposition from red air assets until I was over Curaçao island and the bases and around Velencia in the east...... I launched almost all my air assets at the beginning of the game..... And used almost every thing the had on them....

I don't think the Venezuelans should be rated veteran..... you should move red AAW patrols north a little.. and have a few more fighters in the east...

< Message edited by magi -- 1/27/2015 8:31:45 AM >

(in reply to magi)
Post #: 36
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