From: Groningen, the Netherlands
You might force the use of the NVidia card by using the hardware manager to deactivate the Integrated Video. I do that with the integrated sound as well so it uses my sound card with out issue.
I thought about that for a moment, but it is my laptop, and when running on the battery it is probably much better to use the integrated card for common use. I also found some hints to rename the media-player .exe and give it a new profile in the NVidia settings. That seems to work if you associate the media with the newly named .exe, but I am not sure if embedded use, like in this game, will also keep working.
This bug happens for more people with ASUS or Lenovo laptops, with for instance advanced video software.
I suppose in the game a fix could be to let the media player create its own canvas, instead of letting it draw on the game canvas, that is locked to the NVidia card. But that might be awkward from a programmers standpoint. I haven't seen this effect in other games though, so there should be a way to display these videos in process, instead of out-of-process like it seems to happen in Distant Worlds.
But like I said in the OP, it isn't a big deal in this case.