I have a few questions about using Storms as an Event effect in a scenario :
1. As I understand it, Storms effect lasts only one turn. Correct ? So, if I want to have 3 consecutive turns with Storms, then I need to have events fire Storms for each of those turns, right ?
2. What exactly does Storms do ? The manual mentions changes to movement and combat, but it's the usual hand-wavium, cloudius-mysterium-malarkium. Any specifics ?
3. I've read (Evil Ed...) that it is wise to add separate effects to Storms to get special effects desired. Such as Air and/or Ground Shock, Refugees (to clog the roads), etc. What have other designers found out by employing these ?
the best bet is to have a look at Last Stand in Africa... there the storm, mud, etc. phase is in my opinion perfectly modelled.