Thanks for the quick and interesting answers guys.
Yes, I get it. The audience may not be a perfect reflection of the forums activity. I see.
As one who has played both games (and BTR/EDay too), WITPAE has probably rapresented (for me, at least, even if I perfectly understand this is very subjective) the real ZENITH of the wargaming experience. What I mean is that in AE you feel like you can really determine a grand strategy over many years of war; a grand strategy that can differ completely from the historical one.
At the same time, in WITE, given the scope of the game and the "narrow" (I know, it is not really narrow) playground, you cannot really alter the historical grand strategy. Surely you can change the Barbarossa strategy, but you are forced to play a "Barbarossa" if you get what I mean.
in AE you are not forced to "Pearl Harbour" the US. You can decide to concentrate on Manila and/or Singapore, or you can invade Canada or Russia. You can switch from a Pacific historical strategy (Solomons, Port Moresby, Marshalls, Mariannas etc etc) to a CBI one (China-Burma-India)... in few word: you really "feel" you're in command. You are the one who decides everything (obviously given some limitations).
In WITE, on the other hand, you cannot say: "hey, forget Barbarossa until 1942 and send everything to Africa" or something like that. You are "forced" to play other's grand strategy (the ones decided in RL) and that is, imgho, a kind of a "minus" comparing to AE.
So, I am not saying this isn't good "per se". I know many people prefers to play faster and "less complex" games than AE (not that WITE isn't complex, mind you!), but I kinda feel that using the same "system" (not specifically the engine), the "forma mentis" of WITE instead of AE may consist in losing some of the great results the DEVs have achieved with AE.
Ok, maybe I am just too in love with AE not to be able to see the real good that is in WITE... one thing I know is that I have deeply loved BTR/EagleDay and its system and my wet dream has always been to have a came like AE with that air system.
Now we have a game like WITE with that air system... it's already something and I shouldn't (and I am NOT!) complain.
I know I am gonna love WITW. These were just few thoughts of a one who really really admires (and loves) what this team (GG+Matrix+Henderson Field) has done so far...don't know if these thoughts are useful or not. probably not.
Faithfully, your loyal costumer