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RE: Latest Beta findings as PBEM Jap player My Pain and Grief

 
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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 12:37:40 PM   
Yaab


Posts: 3878
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From: Poland
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Maybe she is unloading the supply into the sea?

Set her to:

Do Not Unload
Retirement Allowed

(in reply to Marshall)
Post #: 31
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 12:52:43 PM   
KenchiSulla


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Marshall,

The screenshot of the APD you are showing simply makes sense. It is at remain on station with its destination hex being the same as the hex it is in, hence my reaction.

Set it to mission speed and click return to Soerabaja. That should overwrite its current (whatever) mission it has, set a course to soerabaja and will set it to retirement allowed. To make sure it is not stuck unloading cargo over the beach set that to do not unload. If you want you could post a screenshot of the turn where you take the action and a screenshot of the next turn showing the result. If the result is stuck as you claim you can directly post it in tech support and Michael will take a look and give you a reaction whenever he finds the time....

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivo

(in reply to Marshall)
Post #: 32
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 12:53:19 PM   
HansBolter


Posts: 6991
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From: St. Petersburg, Florida, USA
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The APD isn't ignoring your orders.

Its obeying your order to remain on station.

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Hans


(in reply to Marshall)
Post #: 33
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 12:57:08 PM   
KenchiSulla


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quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Cannonfodder

You guys should simply play on both sides to see what the actual truth is. The only BIAS is in your head...


There is no doubt about that, but it is also in the game. It has been admitted to many, many times through the years by the game designers.

The rationale being that the Japanese side HAD to be given a boost to make it a desirable side for any gamer to want to play.

Japanese get to ahistorically alter the economy, while the Allied side is stuck with the historic Pacific commitment rate.

Japanese can advance there jets and get them early....err....I mean get them at ALL, while the Allies are, once again limited top a historical entry date.

I could go on all day, but that really isn't necessary as we all know you know as well as I that the Japanese side got a boost.


Hi Hans,

Ah yes I understand what you are saying but it is not that the game engine is making decisions in favor of Japanese or allied player. The buffs you are describing are there for everybody to see, not hidden in combat results...

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivo

(in reply to HansBolter)
Post #: 34
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 1:22:46 PM   
Mundy


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From: Neenah
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You just had to mention the Benares fight...



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Post #: 35
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 1:28:53 PM   
Lowpe


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Have the APD merge with another TF?

(in reply to Mundy)
Post #: 36
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 2:06:34 PM   
crsutton


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Joined: 12/6/2002
From: Maryland
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Now the obvious, these are tech support issues. Post your problems with game turns on that page and Michael is sure to look at them. Be prepared to back it up. Running some test and recording accurate results is a good idea. Of the 361 hits on this page nobody is voicing the same concerns. See if someone else has complained in tech support and post in that thread of so. As for the APD, sometimes things just foul up. Usually, a one off. If that is the case and you ask politely, Michael will sometimes just take your file and fix it for you.

Good luck figuring it out, but complaining in a thread on the main page will not get you much help.. or too much help.

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Post #: 37
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 2:29:04 PM   
HansBolter


Posts: 6991
Joined: 7/6/2006
From: St. Petersburg, Florida, USA
Status: online

quote:

ORIGINAL: Cannonfodder


quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: Cannonfodder

You guys should simply play on both sides to see what the actual truth is. The only BIAS is in your head...


There is no doubt about that, but it is also in the game. It has been admitted to many, many times through the years by the game designers.

The rationale being that the Japanese side HAD to be given a boost to make it a desirable side for any gamer to want to play.

Japanese get to ahistorically alter the economy, while the Allied side is stuck with the historic Pacific commitment rate.

Japanese can advance there jets and get them early....err....I mean get them at ALL, while the Allies are, once again limited top a historical entry date.

I could go on all day, but that really isn't necessary as we all know you know as well as I that the Japanese side got a boost.


Hi Hans,

Ah yes I understand what you are saying but it is not that the game engine is making decisions in favor of Japanese or allied player. The buffs you are describing are there for everybody to see, not hidden in combat results...


Absolutely. I don't believe I have ever claimed the engine is biased, just the underlying design premise, which had to be of necessity.


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Hans


(in reply to KenchiSulla)
Post #: 38
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 2:32:30 PM   
KenchiSulla


Posts: 2824
Joined: 10/22/2008
From: the Netherlands
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quote:

ORIGINAL: Mundy

You just had to mention the Benares fight...




My moment of glory before superior firepower guts me in 1943 and onward....

_____________________________

AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivo

(in reply to Mundy)
Post #: 39
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 2:44:28 PM   
Mundy


Posts: 2699
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From: Neenah
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Yes, I'm struggling now, but it will be nothing but blunt force trauma at that point.

I'll be late again today, but back on track after that.

< Message edited by Mundy -- 11/20/2014 3:45:12 PM >


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Post #: 40
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 4:23:32 PM   
dr.hal


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Marshall, I thought you wanted this thread closed?

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Post #: 41
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 5:00:16 PM   
tigercub


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yes add ship to a new TF is a good idea! save before!

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Post #: 42
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 6:05:58 PM   
Marshall


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Again,
I am just stating the things I encountered on the new Beta, I am not saying the whole engine under the hood is rigged to allied favor.
The APD thing, well I explained all I did to get it moving, I also made a new TF , yes really, new TF, new name, new mission.
again I am not worried on losing an APD, I am worried this is a bug, and can at some stage put a BB or CV fleet in the same bug mode, "losses" japan cannot replace, and will destroy a 2 year old game. that is the doom scenario I was thinking of. APD less or more, is not a big deal, the implications of such events occurring is!

the response "Good luck figuring it out, but complaining in a thread on the main page will not get you much help.. or too much help." is a clear indication that this thread better be closed, I did not know you had to join a correct political party to be able to express issues on the forum.
I will look for my black shirt when I write my next forum thread first

(in reply to Mundy)
Post #: 43
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 6:58:01 PM   
Jim D Burns


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From: Salida, CA.
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Turn on hex borders. It could be an issue with the new two sided hexes. One hex side allowed you to enter the location but the other hex side blocks naval moves. I forget what the hotkey is off the top of my head, and once you figure it out you'll need to zoom in a bit so perhaps change the window size display on your .exe line to give larger hex sizes.

Jim

< Message edited by Jim D Burns -- 11/20/2014 7:59:42 PM >


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Post #: 44
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 7:08:50 PM   
witpqs


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From: Argleton
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F6 is the hot key to show the hex side settings (what movement is allowed). W is the hot key to show hex side ownership.

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Post #: 45
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 8:07:25 PM   
Roger Neilson 3


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Marshall, this forum is a very nice place and 99% of the people on it are helpful and often very patient. I've been around here long enough to know that a civilised discussion can and will take place.

However inflammatory openings and 'this game is borked' approaches seldom get people's agreement with the poster.

Perhaps a less hysterical approach at the start, preferably with actual screenshots as you later provieded would have made this a better thread.

Just saying.

Roger

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An unplanned dynasty: Roger Neilson, Roger Neilson 11, previous posts 898+1515.

(in reply to Marshall)
Post #: 46
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/20/2014 10:53:57 PM   
Chickenboy


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From: San Antonio, TX
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Hi Marshall,

Back to your original point or concern...

It has been recommended to avoid patching games in progress (let alone skipping two versions of a game already in progress) for stability sake. It is possible that there may have been some game error / sync issue introduced into your game, but your examples cited do not provide sufficient rationale to come to that conclusion.



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Post #: 47
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/21/2014 1:16:36 AM   
wdolson

 

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As someone said, please post a save to the tech support forum with a description of what's going on with the APD TF. Michael will look at that. It sounds like that is a bug.

The torpedo duds could be a bug or it could just be bad luck. There are too many randoms in the game to say for sure. This would be something that would have to be sandboxed to show if there is a bug.

Bill

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(in reply to Chickenboy)
Post #: 48
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/25/2014 10:13:13 PM   
Zigurat666


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Joined: 9/26/2008
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quote:

ORIGINAL: Cannonfodder

You guys should simply play on both sides to see what the actual truth is. The only BIAS is in your head...


I have played both sides. I elect to play Japan more often only because I find the allied side too easy so to speak.But nonetheless I find it interesting you have pointed out that I have a leaning bias towards one side when clearly if you read my post I was merely commenting on my "opinion" of the structure of and most prevalent posters in this forum. I guess on the bright side you have proven my own point to myself so thanks for that.

(in reply to KenchiSulla)
Post #: 49
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/25/2014 10:42:00 PM   
zuluhour


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**removed** just cuz

< Message edited by zuluhour -- 11/26/2014 2:28:27 AM >

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Post #: 50
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/26/2014 9:41:46 PM   
Mac Linehan

 

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Gents -

I respectfully submit that Real Men use the Betas. Always.

"You're going to take it and like it!" Humphrey Bogart, as he slaps around the young gunsel in the "Maltese Falcon"...

AE Fanboy Mac

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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 9:49:40 AM   
moore4807


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Marshall,

As a fellow "Forums Abusee" your not alone! Now listen up... I am a card carrying member of the WitPAE doofus club, probably the President!

After playing the A.I. for 2 and a half years I finally grew the gonads and started my first two PBEM games, posting an AAR with my opponent and cheerfully ignoring the conventional wisdom and occasional hacks thrown our way. We learned a lot and several posters here were kind enough to set us back on the tracks when we derailed!

Now your probably an advanced player and already know these gems of knowledge, but since they have been NOT acknowledged by you or your cheerfully ignoring them...

1) Skipping updates is BAADDDD!!!! Zip up your files and post to Michael straightaway.

2) Post screenshots of everything you want to address - you know adding a screenshot is worth 50 IQ points to your reply...

3) Know your opponent - not the game opponent, your forum opponent! Several posters here are Dr's, astrophysicists and all around world beaters. They sit at the throne of God and dispense advice to him regularly, Very important to keep this in mind when posting!
And there are some really good all around fellows (several posters on here) who really know this game and its topics... take a breather and absorb the knowledge and there are some real good points here about your claims.

4) DO NOT even begin to whine about the Japanese torps dud/miss rate to me... I KNOW!!! However in my case I am the idiot that does not make sure his sub commanders are competent (and inspirational) before sending them to sea to sink enemy shipping. One sub of mine encountered two CV TF's on successive days, fired six fish at the first CV getting 2 duds and 4 misses as the result, then fired 4 misses at the second CV in an entirely different TF. WTF??? That's NOT POSSIBLE IS IT?
Well yes, as soon as I swapped out the sub commander the same boat went out and made fish hatcheries of three AK's the following patrol. The idiot? ME!

Now hopefully this humor has made you feel better and was good for a laugh, the content is real - As I said earlier take a breath, this game is so deep and you only have to miss peeling back one layer of this onion and the whole thing falls apart on you. I understand and sympathize



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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 11:24:35 AM   
geofflambert


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I agree with don't try and update the beta after starting a game. I did that once against the AI and a single fighter on CAP shot down 100 of my bombers. Also agree with Lowpe on the TF change. Send an AKL to that hex then transfer the APD to it. I've had things like that happen from time to time (usually it's my fault), changing mission is problematic, also never give TFs heading for an off map base new orders. I've been playing the Japanese with 1123x10 and have had no problems. Also, heavy CAP can totally shut down an attack, you had 4 planes shot down without your escort shooting down a single fighter. Most of your bombers simply aborted. That often happens and in every version and patch I've ever played. Your air group commander can also have a negative impact.

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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 11:35:01 AM   
geofflambert


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Also, I think pilots with more experience are less likely to abort. Air crew training is the most important thing in this game. That might not seem right to you, but this war proved that air power could dominate battles, weather allowing. When you're talking about carrier battles, bad weather can also totally screw your pooch. It can also give you an undeserved victory. The battle of Midway was all about luck, well mostly. What a one sided disaster that was! It could have been the US that lost all its carriers.

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Post #: 54
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 11:43:49 AM   
geofflambert


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Anyways, we all know this is a ridiculous time vampire of a game.

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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 1:38:40 PM   
Numdydar

 

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I have updated to many versions of the beta's over the three years I played in a PBEM game (plus ones against the AI). We did these updates in the middle of a game and several times skipped over beta releases. We never had a single issue with the beta's (other than massively improving the game).

So to me blaming the beta for your issue is like blaming the clouds for rain. Sometimes it rains and sometimes it is just cloudy. Sometimes you have an issue with the game and sometimes you do not

As pointed out above, 99% of the time I have an issue with the game is not the games fault, it is mine. Like 'Gee why were my Jill's not escorted?' The game must be screwed up right? How about the Jills have a longer range than my Zero's and I forgot to change the range my Jill's would fly Somehow I think everyone here would say the game was messed up and upon further reflection determine 'It is not you it is me'

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Post #: 56
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 3:09:21 PM   
Chickenboy


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quote:

ORIGINAL: Mac Linehan

Gents -

I respectfully submit that Real Men use the Betas. Always.



Mac,

I respectfully submit that *real men* don't need no newfangled betas. They play the original out of the box game complete with its distorting flaws, glaring errors and impenetrable data screens. "Betas"? Wuss.

Seriously though, there's a lot of reasons to not update to the latest beta in mid-game. I'll not get into this further, lest I get shouted down by the usual forumites for expressing my opinion on the matter.


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Post #: 57
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 7:45:11 PM   
geofflambert


Posts: 13720
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quote:

ORIGINAL: Numdydar



I have updated to many versions of the beta's over the three years I played in a PBEM game (plus ones against the AI). We did these updates in the middle of a game and several times skipped over beta releases. We never had a single issue with the beta's (other than massively improving the game).

So to me blaming the beta for your issue is like blaming the clouds for rain. Sometimes it rains and sometimes it is just cloudy. Sometimes you have an issue with the game and sometimes you do not

As pointed out above, 99% of the time I have an issue with the game is not the games fault, it is mine. Like 'Gee why were my Jill's not escorted?' The game must be screwed up right? How about the Jills have a longer range than my Zero's and I forgot to change the range my Jill's would fly Somehow I think everyone here would say the game was messed up and upon further reflection determine 'It is not you it is me'


The fault dear Brutus is in ourselves, not in our stars. Another gorn wrote that long ago.

(in reply to Numdydar)
Post #: 58
RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/27/2014 7:54:29 PM   
witpqs


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quote:

ORIGINAL: geofflambert

The fault dear Brutus is in ourselves, not in our stars. Another gorn wrote that long ago.

IIRC the fault was in Brutus and the knife was in Caesar.

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RE: Latest Beta findings as PBEM Jap player My Pain and... - 11/28/2014 12:47:57 AM   
zuluhour


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This game would be a &^%$ face to face. Geeeez I can't picture sitting across the table from selfie monkey while he sunk my carriers.

(in reply to witpqs)
Post #: 60
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