The easy-winter rule makes the Soviet situation very hard. Mr. Pelton will recall my faceplant result against him when I overweighted the South in our game, but another game unfolded differently against an opponent who wasn't such an artist at pockets.
We were playing variable weather and there was almost no mud in 1941. I lost Moscow as well as Leningrad. But oddly enough, I held Zaporozhe. Almost all the industry and armaments were evacuated successfully.
But the low 1942 Soviet morale took its toll. My opponent ground forward inexorably. With all his infantry at 8 or more and at high morale, he didn't need Panzer miracles. I couldn't form enough rifle corps to get a stop, anywhere. Strings of defeats, even if they didn't result in massive losses of equipment or manpower, did result in multiple firings of Zhukov. I had to give up and accept that the high command was bound to be held by fops. Now, in December 1942, I'm up against the wall, with only 10 VPs left to sudden death. The good news is that finally there are enough Guards Rifle Corps to absolutely hold a few places. It'll be touch and go. Once the storm is weathered, assuming it is, the Soviets ought to be able to make good progress unrolling the Axis gains. With industry largely intact and with about 8.6 million men under arms and wide margins in AFV, artillery, and air power, the Reds should be able to take the initiative. But Berlin seems a long way off.
Sounds like a good game, the loss of Moscow as a manpower center might hurt in long run.
You doing mild winter and no +1?
Its important as GHC to be pocketing 5-10 units per turn or Russians OOB starts going. Grinding will not get it done and can lower GHC manpower and armament pools before start of 43
< Message edited by Pelton -- 3/13/2015 11:58:36 AM >
Beta Tester WitW & WitE