From: Bristol, UK
Why would you need this? In BtR, the land war is abstracted and does not get the emphasis in the VP (you can win without invading Germany). Thus an artificial rule is required, In WitW, the player is the 'distraction from strategic bombing'. If anything, the demands of the strategic bombing campaign have to be carefully imposed (via measurable effects on GE supply and equipment production), or you would need compulsory targets in Germany to prevent the heavy bomber force just becoming another Tactical Air Force! The Transportation plan affects the ground war directly, so that is a free choice, and V sites are VPs so there is an incentive there. We need the maximum of 'real' choices and the minimum of game mechanics to create a realistic effect don't we?
I have a cunning plan, My Lord