From: The Imperial Palace.
OK, that's a pretty broad subject line! But Italy is the power that puzzles me the most. I'm playing most optional rules, including Oil and Limited Overseas Supply. No Cruisers in Flames or Convoys in Flames.
I've been looking at various people's AARs for guidance. Mainland Italy I understand best. I'm setting up mainly in northwest Italy. Orm's game helped me understand the value of setting up the fleet in Spezia, and basing aircraft there as well. (My first instinct was to dump the fleet into Taranto, but WIF's sea area boundaries seem to make Spezia a better choice.)
But what to do about Africa? With the oil rules, I'm not at all confident I can keep a convoy pipeline open in Italian Coast and the Eastern Med. Even if the Axis eventually captures Yugoslavia and Greece, allowing just one convoy-hop to Africa (through Eastern Med), the Royal Navy is still much bigger and better-fueled than the Italian navy. And unless I maintain a convoy/transport in the Eastern Med, only the territorial units are in supply, and they only if I set up near or in Tripoli. I see people setting up the Italian HQ and other units around Tobruk, but if that convoy lifeline is cut, those units are toast, no? I guess the go-for-broke option is to assault Gibraltar, with help from the Germans?
In addition, Italy gets an Italian (non-territorial) unit in Africa, and it's out of supply no matter where I place it. Is it realistic to hope that I'll supply it via sea? It'd be great if it could overrun a French possession or three, but I have to feed it first.
Anyway, if anyone has thoughts on this subject, I'd be interested. I apologize if I missed some obvious strategy thread here; I did some searching here (and at boardgamegeek) and I remain unsure of how to set up or play. Thanks!