From: Vermont, USA
The Distant Worlds 18.104.22.168 Beta Update is now available for testing for Registered owners through our Members Club. You may download it from Here.
This build has the following changes from 22.214.171.124:
- bases built at planets/moons/asteroids no longer detach when built by improvised construction ships (e.g. Exploration ships) that use a subrole other than 'Construction Ship'
- ship captain characters now have their skills and traits revealed after their first battle
- pirate bases with Gravity Well Projectors will now properly stop all enemy ships, not just other pirates
- pirate income from controlled colonies is now never negative, even when colony has negative revenue (i.e. colony maintenance upkeep greater than income)
- maintenance costs for each troop unit now properly shown in Troops screen when playing as pirate
- in pirate missions panel in Empire Navigation Tool, now properly show Defend missions when "Showing Available Missions" and "Showing All Missions Types" (when playing as pirate)
- pirate factions now properly process *owned* colonies so that the following activities occur: troops recruited, population growth rates vary, luxury resources ordered, population race bonuses applied, etc
- pirate resort bases now properly cleaned up when destroyed
- Ships and Bases screen now remembers last filter setting
- added troop strength summary to hover tip in Selection Panel when Colony selected and hovering mouse over 'Troops' line
< Message edited by Gerry Edwards -- 11/28/2014 6:09:11 PM >