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A real weird behavior or an excellent simulation ?

 
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A real weird behavior or an excellent simulation ? - 2/22/2003 10:01:55 PM   
Gavris Narcis

 

Posts: 311
Joined: 8/19/2000
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I introduce a ''misterious'' behavior which I encountered in a personal experimental scenario. Take a look please:

a airplane unit which have 2 kind of weapons:
A)2 7.7 MG's
B) 24 bombs 12kg each.

This airplane attack an armored car and the messages received is in order this:
1. X airplane atack target;
2. X airplane atack Y with 7.7 MG.......at a range Z, 27% chance ---hit/no hit;
3. X airplane atack Y with 7.7 MG ......at a range Z, 32% chance ---hit/no hit;
4. X airplane attacking hex;
5.. X airplane bombing area ......... ---sometimes the armored vehicle is hit and destroyed but I don't receive any message with more information previously, like in step 1 or 2 (including the kill percentage);

The weird thing is when recommencing the test sometimes the step 4 and 5 were substituted by this:

4. X airplane bombs on target
5. X airplane attack Y with 12kg bombs...at a range of Z, 16% chance ------hit/no hit;

Now, the weird behaviour is why in some cases thw airplane attack area which sometimes induce the vehicle destroying, and in other cases the airplane attack directly the vehicle !!!!!!!!!!!!!!!!! Which have more chance to hit the vehicle I think ! And how it is the probability to happened this ? Can the player have a bearing on this ? How ?
And what's the probability of hiting when the plane only bombing the area because the message screen don't disply this.


Thank you thousand of times.

Leo.
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