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Longtime JFB looking for an allied opponent *closed*

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Longtime JFB looking for an allied opponent *closed* Page: [1]
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Longtime JFB looking for an allied opponent *closed* - 10/9/2014 7:35:48 PM   
Freedom205

 

Posts: 253
Joined: 12/4/2000
From: Michigan USA
Status: offline
Have been a JFB since the day UV came out and looking to play a GC Scenario 1 or 2. 9 2 day turns ) I prefer BETA but am flexible. Must have experience and can show your good for the long haul. ( I am not afraid to give out the names of anyone I have played if needed )
I am short on house rules and can put out 10 or more turns a week.

< Message edited by Mike Hall -- 10/13/2014 11:29:17 PM >
Post #: 1
RE: Longtime JFB looking for an allied opponent - 10/10/2014 10:43:41 PM   
spence

 

Posts: 5173
Joined: 4/20/2003
From: Vancouver, Washington
Status: offline
PM sent

(in reply to Freedom205)
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RE: Longtime JFB looking for an allied opponent - 10/10/2014 11:01:49 PM   
Mike Solli


Posts: 15568
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
AAR Mike? I'm always looking to read AARs from the Old Guard.

_____________________________


Created by the amazing Dixie

(in reply to spence)
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RE: Longtime JFB looking for an allied opponent - 10/11/2014 4:10:57 PM   
Freedom205

 

Posts: 253
Joined: 12/4/2000
From: Michigan USA
Status: offline
I have done AARs in the past and would not be afraid of another against the right opponent. ( though only 1 AAR was a witp game and it ended very quickly with my opponent throwing in the towel after 3 months of game play )
For me the enjoyment of the game is mastering the Japanese production system. I am very conservative and like to get myself setup to where I have no HI issues through at least early 45.

(in reply to Mike Solli)
Post #: 4
RE: Longtime JFB looking for an allied opponent - 10/12/2014 1:55:27 AM   
dekwik


Posts: 90
Joined: 9/22/2007
From: Atlanta
Status: offline
would you consider dabigbabes variant? standard map but stacking limits and less supply.
PM sent

(in reply to Freedom205)
Post #: 5
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