From: New Zealand
ORIGINAL: Capn Darwin
Plodder, my reply to your question apparently got lost in the Verizon void. The spreadsheet values are the target RGB value of the OTS art for the HexDraw maps. The Automapping function is hard coded to look for and tally up those values to determine the composition of a hex and apply the game related values to the location. A custom map not made with these colors as the vast majority of pixels will not scan properly. Thus, if making a new map with other art/colors requires the hand entry of all the values in the editor.
Hope this helps and makes sense. Add posts this time.
So once I've finished this map, if I make a copy and change all the colours on it to the official ones,I should be ok to use that to automap?
ORIGINAL: Mad Russian
It takes a good while to create maps like these. The most often question we get is why our maps weren't as pretty as <insert modder's name here> maps. This is one huge reason why. I could make one of our maps in a few days. We created more than 25 maps. We all have full time jobs just like you do and we would be still at the stage of making the maps instead of contemplating the next release if we had gone to the level you're going to.
Yeah, this map is definitely going to take a while, I'm constantly re-aligning hills and such, as well as working out what terrain to put where.I'm also constantly researching to see what area was built up in 1989. It's a lot of fun. I'm enjoying it more than the remakes though, as this is entirely my own creation and I'm really going to town with it.
Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."