Just throwing out some thoughts (and hoping to influence some game designers):
Here’s what I’m looking for in some new games…
-A good 1980s-era WWIII Cold War operational-level game in Germany (division or brigade level).
-A worldwide resource-based game, think Civilization but focused on the military (resource-gathering, not building). I don’t like RTSs, but I would love something that’s more of a wargame (like the old CommandHQ, but modernized drastically) – and not a 4X.
-A good, but playable, War in the Pacific game. I don’t have time in my life for micro-managing Grigsby-type games.
-I hope Strategic Command 3 is a success. I loved the first one.
-And I want to see all of these (plus others) using a Command Ops-type system. I see real value in the modern wargaming like CO where I issue orders and control the big picture, but the computer works out the details. That way I can focus on the big picture, the way a real commander does, and only delve deep into the micromanagement and details when I want to.
I would love CO on an operational level to fight the entire Eastern Front in WWII, Germany in WWIII Cold War, or the Pacific theater in WWII.