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GxEMP (Different then below) and GxBO

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GxEMP (Different then below) and GxBO - 6/6/2014 10:38:51 AM   


Posts: 27
Joined: 6/1/2014
Status: offline
Default theme , after 4 hours of 4x speed gameplay I left running over night to see if the default crashes I loaded up the last save and tried to see if I could replicate but I could not. Attached is a dxdiag

Distant Worlds - Crash Dump -

4:45:27 AM Friday, June 06, 2014

System.InvalidOperationException: Object is currently in use elsewhere.
at System.Drawing.Image.get_RawFormat()
at System.Drawing.Graphics.IgnoreMetafileErrors(Image image, Int32& errorStatus)
at System.Drawing.Graphics.DrawImage(Image image, RectangleF destRect, RectangleF srcRect, GraphicsUnit srcUnit)
at DistantWorlds.Controls.MainView.CVx2BFfm9IxqymEnTT4U(Object , Object , RectangleF , RectangleF , GraphicsUnit )
at DistantWorlds.Controls.MainView.PrepareGalaxyBackdrop()
at DistantWorlds.Controls.MainView.rXIhcoHW8QE(Graphics , SpriteBatch , Texture2D )
at DistantWorlds.Controls.MainView.DrawMainViewXna()
at DistantWorlds.Main.ProgramLoop()

--- COMPLETE ---

While trying another test leaving it on for roughly 2 hours at 4x speed I encountered this error
GXBO (Again This is with default theme no modding at all)

An error has occurred. Distant Worlds will now exit.

Details of the error are below:

Error Code: GxBO

System.NullReferenceException: Object reference not set to an instance of an object.

at DistantWorlds.Types.ConstructionQueue.ProcessSingleConstructionYard(ConstructionYard constructionYard, TimeSpan timePassed, Galaxy galaxy, BuiltObjectList completedBuiltObjects)

at DistantWorlds.Types.ConstructionQueue.DoConstruction(Galaxy galaxy, DateTime tempNow)

at DistantWorlds.Types.BuiltObject.IndustrialProcessing(Double timePassed, Galaxy galaxy, DateTime time)

at DistantWorlds.Types.BuiltObject.DoTasks(DateTime time, Int64 starDate, Boolean inView)

at DistantWorlds.Main.KxUKNt8LSqlc5g53w9o(Object , DateTime , Int64 , Boolean )

at DistantWorlds.Main.itXiV17f8y(DateTime , Int64 , BuiltObjectList , Boolean )

at DistantWorlds.Main.ProgramLoop()

Attachment (1)

< Message edited by Justtheguybob -- 6/6/2014 1:49:40 PM >
Post #: 1
RE: GxEMP (Different then below) and GxBO - 6/12/2014 7:07:32 AM   

Posts: 3554
Joined: 9/10/2007
Status: offline
This is fixed in the next update (


(in reply to Justtheguybob)
Post #: 2
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