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RE: [WIP] [Tools] - GM

 
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RE: [WIP] [Tools] - GM - 6/19/2014 2:30:00 PM   
Verjigorm

 

Posts: 19
Joined: 6/15/2014
From: Germany
Status: offline
Doesn't work for me :(

http://prntscr.com/3ue04a

It's telling:

"DW-G has encountered an error and needs to get closed.
If you haven't saved your work lately, there's probably a loss of data."

Win XP, SP3

< Message edited by Verjigorm -- 6/19/2014 3:33:52 PM >


_____________________________

Lost dark soul, imprisoned abysmal desire
plunged in flames, gone through hellfire

(in reply to LeFoureur)
Post #: 61
RE: [WIP] [Tools] - GM - 6/19/2014 2:46:19 PM   
Dd_01


Posts: 69
Joined: 12/19/2012
From: Russia
Status: offline
quote:

Screen error please

Sure



Full text:
Problem signature:
  Problem Event Name:	CLR20r3 
  Problem signature 01:	dw-g.exe
  Problem signature 02:	1.0.0.0
  Problem signature 03:	53a2ec11
  Problem signature 04:	DW-G
  Problem signature 05:	1.0.0.0
  Problem signature 06:	53a2ec11
  Problem signature 07:	1d
  Problem signature 08:	6
  Problem signature 09:	System.InvalidOperationException
  OS version:	6.1.7601.2.1.0.256.1
  Locale ID:	1049
  Additional Information 1:	0a9e
  Additional Information 2:	0a9e372d3b4ad19135b953a78882e789
  Additional Information 3:	0a9e
  Additional Information 4:	0a9e372d3b4ad19135b953a78882e789

(in reply to LeFoureur)
Post #: 62
RE: [WIP] [Tools] - GM - 6/19/2014 7:13:20 PM   
dwaine


Posts: 30
Joined: 7/8/2010
From: France
Status: offline
Oh ... Le poulpe ... Un adorateur de cthulhu ?
As tu prevu un "validator", qui verifie l'integralite d'un dossier de mod. Ca peux etre tre utile, une virgule mal placée peut faire mal. Surtout ici où y a pas de message d erreur. Je pense, par exemple, au validator pour les events dans crusader kings 2 il m a sauvé la vie plus d une fois !

(in reply to Dd_01)
Post #: 63
RE: [WIP] [Tools] - GM - 6/19/2014 8:10:38 PM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
Tried to run from download, and from a DW folder (of unknown version). Both crashed. Digging in event log this was what could seem remotely useful. Maybe there is something not included? Or a particular place it needs to be installed on a particular DW version?

Application: DW-G.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.InvalidOperationException Stack: at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(System.String[]) at DW_G.My.MyApplication.Main(System.String[])

(in reply to dwaine)
Post #: 64
RE: [WIP] [Tools] - GM - 6/19/2014 10:43:51 PM   
bakwardub

 

Posts: 13
Joined: 6/15/2014
Status: offline
désolé je vais écrire en français car google trad n'est pas top.
j'ai téléchargé la deuxième version que tu as mis. je mets cela dans la racine du jeu. mais toujours le même problème, quand je clique sur dw-g.exe, ça crash.
j'ai les deux fichier .dll qui écrase les anciens, et le fichier dw-g.exe qui est ajouté.
j'ai vista et le jeu version 19.50


(in reply to Bingeling)
Post #: 65
RE: [WIP] [Tools] - GM - 6/19/2014 11:45:31 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
Libary missing.

This will learn me not to check on another computer.

Thank for your support, i solve the problem tonight.

< Message edited by LeFoureur -- 6/20/2014 12:46:36 AM >

(in reply to bakwardub)
Post #: 66
RE: [WIP] [Tools] - GM - 6/19/2014 11:56:57 PM   
bakwardub

 

Posts: 13
Joined: 6/15/2014
Status: offline
no problem ;)

(in reply to LeFoureur)
Post #: 67
RE: [WIP] [Tools] - GM - 6/20/2014 3:49:11 AM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
Sorry for forgetting, it should work now.

Components module : https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)

Virus total (setup.exe) : https://www.virustotal.com/fr/file/a94519429deb0b70acec6a7db94499ba0cc0a904bbe5216dd6ee0d5faf27da46/analysis/1403236288/

Virus total (DWG.exe) : https://www.virustotal.com/fr/file/68e79c517d3e316faff8487147636cda45f23413fd010ca63930598ca65d67cc/analysis/1403236454/

*Sound preview rework

< Message edited by LeFoureur -- 6/20/2014 4:57:26 AM >

(in reply to bakwardub)
Post #: 68
RE: [WIP] [Tools] - GM - 6/20/2014 4:11:23 AM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
quote:

ORIGINAL: dwaine

Oh ... Le poulpe ... Un adorateur de cthulhu ?
As tu prevu un "validator", qui verifie l'integralite d'un dossier de mod. Ca peux etre tre utile, une virgule mal placée peut faire mal. Surtout ici où y a pas de message d erreur. Je pense, par exemple, au validator pour les events dans crusader kings 2 il m a sauvé la vie plus d une fois !


Pas de risque pour les virgules (Text.Trim.Length > 0), le seul "risque" ça serait un utilisateur qui par exemple passe de la ressource 1 à 3 sans mettre de coût à la première (sa valeur 3 (ressource) se retrouverait en coût de la ressource 1.)

Autrement il y a aussi la possibilité de l'utilisateur "barbare", celui qui ne mets pas de nom/sound/energyused ect ... et qui décale toutes ses entrées. (Les cellules > ID à 1# sont obligatoires, donc ça me parait logique de laisser les mains libres à l'utilisateur, surtout que ça fait gagner un gain de temps considérable grâce à la tabulation (ce qui ne serait pas possible si je devais recourir à un moyen pour bloquer chaque cellule.)

Le logiciel a pour but de rendre le modding sur DW moins contraignant et plus ergonomique (en partie grâce à l'interface et aux informations), mais si tu arrives sans avoir pris connaissance du manuel, tu risques d'avoir des surprises (comme lors de la création des mods à la main.)

Je cherche à faciliter la vie des moddeurs ni plus ni moins. ^^

< Message edited by LeFoureur -- 6/20/2014 5:38:51 AM >

(in reply to dwaine)
Post #: 69
RE: [WIP] [Tools] - GM - 6/20/2014 4:43:42 AM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline

quote:

ORIGINAL: bakwardub

désolé je vais écrire en français car google trad n'est pas top.
j'ai téléchargé la deuxième version que tu as mis. je mets cela dans la racine du jeu. mais toujours le même problème, quand je clique sur dw-g.exe, ça crash.
j'ai les deux fichier .dll qui écrase les anciens, et le fichier dw-g.exe qui est ajouté.
j'ai vista et le jeu version 19.50




Normal, j'avais oublié d'intégrer les libary qu'utilisent le programme. (Vu qu'elles sont présentes sur ma machine (celle où je prog), je ne pouvais pas me rendre compte de cette erreur, ça m'apprendra à ne pas faire d'essai sur une autre machine au préalable, mais maintenant ça devrait être bon.

N'hésitez pas si vous avez des idées pour les futurs fonctions du programme.

(in reply to bakwardub)
Post #: 70
RE: [WIP] [Tools] - GM - 6/20/2014 11:48:22 AM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline

quote:

ORIGINAL: LeFoureur

Sorry for forgetting, it should work now.

Components module : https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)

Virus total (setup.exe) : https://www.virustotal.com/fr/file/a94519429deb0b70acec6a7db94499ba0cc0a904bbe5216dd6ee0d5faf27da46/analysis/1403236288/

Virus total (DWG.exe) : https://www.virustotal.com/fr/file/68e79c517d3e316faff8487147636cda45f23413fd010ca63930598ca65d67cc/analysis/1403236454/

*Sound preview rework


So... What should I download? :)

_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to LeFoureur)
Post #: 71
RE: [WIP] [Tools] - GM - 6/20/2014 12:28:11 PM   
bakwardub

 

Posts: 13
Joined: 6/15/2014
Status: offline
toujours un problème.
Quand on installe le setup, ça s'installe sur c:\dw-generator
5 fichiers dans ce dossier :
- devexpress.data.v12.2.dll
- devexpress.utils.v12.2.dll
- devexpress.xtraeditors.v12.2.dll
- dw-g.exe
- microsoft.visualbasic.powerpacks.vs.dll

Quand je lance dw-g.exe, le logiciel s'ouvre bien mais seul l'onglet "components" affiche le contenu.

faut il mettre les fichiers dans le dossier jeu ?


(in reply to Solarius Scorch)
Post #: 72
RE: [WIP] [Tools] - GM - 6/20/2014 1:27:27 PM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline
Ja osobiście rozumiem język francuski, ale zapewne większość użytkowników forum nie rozumie.

Nigdy w życiu nie widziałem czegoś takiego: na angielskojęzycznym forum ludzie rozmawiają w innym języku. Co to ma być?!

_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to bakwardub)
Post #: 73
RE: [WIP] [Tools] - GM - 6/20/2014 2:38:47 PM   
Verjigorm

 

Posts: 19
Joined: 6/15/2014
From: Germany
Status: offline
Won't open for me.

Not a valid win32 application error.

_____________________________

Lost dark soul, imprisoned abysmal desire
plunged in flames, gone through hellfire

(in reply to Solarius Scorch)
Post #: 74
RE: [WIP] [Tools] - GM - 6/20/2014 2:49:15 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
quote:

ORIGINAL: bakwardub

toujours un problème.
Quand on installe le setup, ça s'installe sur c:\dw-generator
5 fichiers dans ce dossier :
- devexpress.data.v12.2.dll
- devexpress.utils.v12.2.dll
- devexpress.xtraeditors.v12.2.dll
- dw-g.exe
- microsoft.visualbasic.powerpacks.vs.dll

Quand je lance dw-g.exe, le logiciel s'ouvre bien mais seul l'onglet "components" affiche le contenu.

faut il mettre les fichiers dans le dossier jeu ?




C'est normal, les autres sont encore en cours d'élaboration.

Et ça fonctionne bien ?

----


This is normal, the others are still under development.

And it works well?



< Message edited by LeFoureur -- 6/20/2014 3:56:11 PM >

(in reply to bakwardub)
Post #: 75
RE: [WIP] [Tools] - GM - 6/20/2014 2:52:23 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
quote:

ORIGINAL: Verjigorm

Won't open for me.

Not a valid win32 application error.


Setup.exe or DWG.exe ?


EDIT :

System requirements : Windows vista/7/8
Microsoft .NET Framework 4.5 (included in the installation of Distant Worlds Universe)

http://windows.microsoft.com/en-us/windows/end-support-help

< Message edited by LeFoureur -- 6/20/2014 4:09:40 PM >

(in reply to Verjigorm)
Post #: 76
RE: [WIP] [Tools] - GM - 6/20/2014 3:07:23 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline

quote:

ORIGINAL: Solarius Scorch


quote:

ORIGINAL: LeFoureur

Sorry for forgetting, it should work now.

Components module : https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)

Virus total (setup.exe) : https://www.virustotal.com/fr/file/a94519429deb0b70acec6a7db94499ba0cc0a904bbe5216dd6ee0d5faf27da46/analysis/1403236288/

Virus total (DWG.exe) : https://www.virustotal.com/fr/file/68e79c517d3e316faff8487147636cda45f23413fd010ca63930598ca65d67cc/analysis/1403236454/

*Sound preview rework


So... What should I download? :)


https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)

(in reply to Solarius Scorch)
Post #: 77
RE: [WIP] [Tools] - GM - 6/20/2014 3:26:26 PM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline

quote:

ORIGINAL: LeFoureur


quote:

ORIGINAL: Solarius Scorch

So... What should I download? :)


https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)



Thank you!

_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to LeFoureur)
Post #: 78
RE: [WIP] [Tools] - GM - 6/20/2014 4:11:38 PM   
Dd_01


Posts: 69
Joined: 12/19/2012
From: Russia
Status: offline
It launches now
1) How can I see components image preview? Small window is always blank.
2) I made a component, press "Add" and...

quote:

************** Exception text **************
System.IO.DirectoryNotFoundException: Cannot found the way "C:\DW-GENERATOR\CACHES\Components.txt".
in System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
in System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
in System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
in System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost)
in System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
in System.IO.StreamWriter..ctor(String path, Boolean append)
in DW_G.Form1.SimpleButton2_Click(Object sender, EventArgs e)
in System.Windows.Forms.Control.OnClick(EventArgs e)
in DevExpress.XtraEditors.BaseButton.OnClick(EventArgs e)
in DevExpress.XtraEditors.BaseButton.OnMouseUp(MouseEventArgs e)
in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
in System.Windows.Forms.Control.WndProc(Message& m)
in DevExpress.Utils.Controls.ControlBase.WndProc(Message& m)
in DevExpress.XtraEditors.BaseControl.WndProc(Message& msg)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded **************
mscorlib
Version: 4.0.0.0
Version Win32: 4.0.30319.18444 built by: FX451RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
DW-G
Version: 1.0.0.0
Version Win32: 1.0.0.0
CodeBase: file:///C:/DW-GENERATOR/DW-G.exe
----------------------------------------
Microsoft.VisualBasic
Version: 10.0.0.0
Version Win32: 11.0.50938.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Version: 4.0.0.0
Version Win32: 4.0.30319.34108 built by: FX45W81RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
DevExpress.XtraEditors.v12.2
Version: 12.2.6.0
Version Win32: 12.2.6.0
CodeBase: file:///C:/DW-GENERATOR/DevExpress.XtraEditors.v12.2.DLL
----------------------------------------
DevExpress.Utils.v12.2
Version: 12.2.6.0
Version Win32: 12.2.6.0
CodeBase: file:///C:/DW-GENERATOR/DevExpress.Utils.v12.2.DLL
----------------------------------------
DevExpress.Data.v12.2
Version: 12.2.6.0
Version Win32: 12.2.6.0
CodeBase: file:///C:/DW-GENERATOR/DevExpress.Data.v12.2.DLL
----------------------------------------
Microsoft.VisualBasic.PowerPacks.Vs
Version: 10.0.0.0
Version Win32: 11.0.50727.1
CodeBase: file:///C:/DW-GENERATOR/Microsoft.VisualBasic.PowerPacks.Vs.DLL
----------------------------------------
System.Xml
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Version: 4.0.0.0
Version Win32: 4.0.30319.18408 built by: FX451RTMGREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------





Tried it in default install (C:/) and copying it into the DW folder. Or maybe I'm just doing it wrong?

< Message edited by Dd_01 -- 6/20/2014 5:13:35 PM >

(in reply to Solarius Scorch)
Post #: 79
RE: [WIP] [Tools] - GM - 6/20/2014 4:23:18 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
1 : Click label preview
2 : After installation (setup.exe) shortcut appears on the desktop. (Don't change directory or copying it into the DW folder)

< Message edited by LeFoureur -- 6/20/2014 5:25:08 PM >

(in reply to Dd_01)
Post #: 80
RE: [WIP] [Tools] - GM - 6/20/2014 4:26:29 PM   
bakwardub

 

Posts: 13
Joined: 6/15/2014
Status: offline
sorry Solarius, you're right. I will continue to use google trad, too bad for the mistakes.


(in reply to LeFoureur)
Post #: 81
RE: [WIP] [Tools] - GM - 6/20/2014 4:46:34 PM   
Dd_01


Posts: 69
Joined: 12/19/2012
From: Russia
Status: offline
LeFoureur, oh, silly me :) Now it works properly.
Awesome thing, really. All shall bow down before your holy skillz

(in reply to bakwardub)
Post #: 82
RE: [WIP] [Tools] - GM - 6/20/2014 4:56:28 PM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
This is a small module (for preview), I have not had time to make it fully compatible. ^^

Thank for remerciements.

< Message edited by LeFoureur -- 6/20/2014 5:57:52 PM >

(in reply to Dd_01)
Post #: 83
RE: [WIP] [Tools] - GM - 6/21/2014 12:19:58 AM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline

quote:

ORIGINAL: bakwardub

sorry Solarius, you're right. I will continue to use google trad, too bad for the mistakes.




Thank you :)

_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to bakwardub)
Post #: 84
RE: [WIP] [Tools] - GM - 6/25/2014 11:31:25 AM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
About : OK...


(in reply to Solarius Scorch)
Post #: 85
RE: [WIP] [Tools] - GM - 6/29/2014 9:35:42 AM   
Hannable

 

Posts: 93
Joined: 11/4/2013
Status: offline
Any chance of adding characters to this?

Thanks!

_____________________________

"Only one human captain has survived battle with a Minbari fleet. He is behind me. You are in front of me. If you value your lives, be somewhere else." - Delenn of Minbar

(in reply to LeFoureur)
Post #: 86
RE: [WIP] [Tools] - GM - 6/30/2014 4:03:12 PM   
hewwo

 

Posts: 276
Joined: 4/22/2010
Status: offline
I was thinking.. this tool would be even more awesome if you could implement some kind of batch change system, to make things like balance mods a lot easier to make. For instance, 'change energy requirements of all weapons by +/- XX%'

I was looking at doing a little mod like this, but it was too much brainless typing work for my taste!

(in reply to Hannable)
Post #: 87
RE: [WIP] [Tools] - GM - 7/11/2014 6:34:47 PM   
spiralaxis

 

Posts: 43
Joined: 6/11/2014
Status: offline
Comment ça va avec votre projet? Any status updates?

(in reply to hewwo)
Post #: 88
RE: [WIP] [Tools] - GM - 7/23/2014 5:38:09 AM   
LeFoureur

 

Posts: 79
Joined: 3/10/2014
Status: offline
J'attends que les mises à jour courantes cessent (beaucoup de changements qui m'obligent à revoir mon code, donc je patiente.)

(in reply to spiralaxis)
Post #: 89
RE: [WIP] [Tools] - GM - 8/21/2014 9:26:36 AM   
xxdolcexx

 

Posts: 3
Joined: 12/29/2013
Status: offline
link no more works :(

(in reply to LeFoureur)
Post #: 90
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