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[WIP][DWU][Tools] DW-GENERATOR

 
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[WIP][DWU][Tools] DW-GENERATOR - 6/5/2014 1:37:44 AM   
LeFoureur

 

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Work in progress !








Design : OK...
Biases : OK...
Components : Module...



Components module : https://www.dropbox.com/s/y1w7hc1wlqg1g48/Setup.exe

Launch the installation and click on the desktop shortcut (DWG)


System requirements : Windows Vista/7/8
Microsoft .NET Framework 4.5 (included in the installation of Distant Worlds Universe)

Virus total (setup.exe) : https://www.virustotal.com/fr/file/a94519429deb0b70acec6a7db94499ba0cc0a904bbe5216dd6ee0d5faf27da46/analysis/1403236288/

Virus total (DWG.exe) : https://www.virustotal.com/fr/file/68e79c517d3e316faff8487147636cda45f23413fd010ca63930598ca65d67cc/analysis/1403236454/

Thank for your support, LeFoureur.

< Message edited by LeFoureur -- 6/25/2014 12:35:08 PM >
Post #: 1
RE: [WIP] [Tools] - GM - 6/5/2014 1:45:31 AM   
Unforeseen


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From: New Earth
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I was wondering if a genius would come along and do something like this. Bravo.

(in reply to LeFoureur)
Post #: 2
RE: [WIP] [Tools] - GM - 6/5/2014 2:37:33 AM   
Inawordyes


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Very nice! This will definitely make modding the game easier. I see that it's a WIP, but will functionality be extended in the biases towards both setting the biases for more than 21 races?

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Post #: 3
RE: [WIP] [Tools] - GM - 6/5/2014 2:50:15 AM   
LeFoureur

 

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Yes, this is just an example.

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RE: [WIP] [Tools] - GM - 6/5/2014 5:06:40 AM   
Zunos

 

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Nice

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RE: [WIP] [Tools] - GM - 6/5/2014 6:59:18 AM   
joeyeti


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Nice and good luck in keeping with it!
Even after the initial excitement fades away and gloomy grey days step in

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RE: [WIP] [Tools] - GM - 6/7/2014 5:50:59 AM   
LeFoureur

 

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RE: [WIP] [Tools] - GM - 6/7/2014 6:13:00 AM   
Inawordyes


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Looking good! Are you getting closer to a stable 1.0 release?

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RE: [WIP] [Tools] - GM - 6/7/2014 12:19:29 PM   
2guncohen


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This would be very handy.


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RE: [WIP] [Tools] - GM - 6/7/2014 12:20:15 PM   
Unforeseen


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Nice banner, can't wait for this.

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RE: [WIP] [Tools] - GM - 6/7/2014 2:14:19 PM   
Solarius Scorch


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Please include the possibility of removing races too (including vanilla races).

This would be especially useful for creators of total conversion mods (Star Trek mods etc.), but also for those who just don't like a particular race.

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Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

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RE: [WIP] [Tools] - GM - 6/7/2014 5:21:11 PM   
Ra131

 

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We need more and more races

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Post #: 12
RE: [WIP] [Tools] - GM - 6/8/2014 4:44:08 AM   
LeFoureur

 

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quote:

ORIGINAL: Inawordyes

Looking good! Are you getting closer to a stable 1.0 release?


Approximately three weeks.

quote:

ORIGINAL: Solarius Scorch

Please include the possibility of removing races too (including vanilla races).

This would be especially useful for creators of total conversion mods (Star Trek mods etc.), but also for those who just don't like a particular race.




Generate = New biases
Load = Vanilla biases or current project



< Message edited by LeFoureur -- 6/8/2014 5:48:22 AM >

(in reply to Solarius Scorch)
Post #: 13
RE: [WIP] [Tools] - GM - 6/8/2014 4:53:38 AM   
Inawordyes


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That's going to be an extremely helpful option. This is looking really neat, and you've only shown us the Biases tab!

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Post #: 14
RE: [WIP] [Tools] - GM - 6/8/2014 8:08:17 AM   
fruitgnome

 

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Very nice.

(in reply to Inawordyes)
Post #: 15
RE: [WIP] [Tools] - GM - 6/8/2014 11:46:14 AM   
dwaine


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Merci LeFoureur

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Post #: 16
RE: [WIP] [Tools] - GM - 6/8/2014 10:44:18 PM   
Azuran


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Would it be possible to add 2 extra rows to the Biases so the total is 120?
If you need an alpha/beta tester I can volunteer.

Edit:
You should put "by LeFoureur" on the right of the banner so everyone can know who the creator was.

< Message edited by Azuran -- 6/8/2014 11:47:45 PM >

(in reply to dwaine)
Post #: 17
RE: [WIP] [Tools] - GM - 6/8/2014 11:14:56 PM   
LeFoureur

 

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quote:

ORIGINAL: Azuran

Would it be possible to add 2 extra rows to the Biases so the total is 120?
If you need an alpha/beta tester I can volunteer.

Edit:
You should put "by LeFoureur" on the right of the banner so everyone can know who the creator was.


120 races, really ?

(in reply to Azuran)
Post #: 18
RE: [WIP] [Tools] - GM - 6/9/2014 4:35:36 AM   
LeFoureur

 

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< Message edited by LeFoureur -- 6/9/2014 6:43:00 AM >

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Post #: 19
RE: [WIP] [Tools] - GM - 6/9/2014 6:36:58 AM   
ChildServices


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From: Australia, mate
Status: offline
Who else is in favour of this thread being made a sticky when it's released?

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Post #: 20
RE: [WIP] [Tools] - GM - 6/9/2014 10:21:53 AM   
Stuie

 

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Wow LeFoureur! I was about to dive into race modding and was wishing for something like this. Guess I'll hold off until you have a release build. :)

(in reply to ChildServices)
Post #: 21
RE: [WIP] [Tools] - GM - 6/9/2014 11:24:36 AM   
TheNiceShakturi


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From: Chulak
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Really nice!! Cant wait!

(in reply to Stuie)
Post #: 22
RE: [WIP] [Tools] - GM - 6/9/2014 2:36:21 PM   
Hannable

 

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I can tell already that this is going to be an essential tool, possibly just slightly less essential than the game .exe itself.

(in reply to TheNiceShakturi)
Post #: 23
RE: [WIP] [Tools] - GM - 6/9/2014 6:41:32 PM   
FireLion1983

 

Posts: 149
Joined: 4/18/2014
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Wow, this should have been shipped with Universe. Gratz, and keep at it!

(in reply to Hannable)
Post #: 24
RE: [WIP] [Tools] - GM - 6/9/2014 6:52:53 PM   
Das123

 

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Wow. This is looking great. :)

(in reply to FireLion1983)
Post #: 25
RE: [WIP] [Tools] - GM - 6/10/2014 12:01:59 AM   
LeFoureur

 

Posts: 44
Joined: 3/10/2014
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Result :



Components : OK...

(in reply to Das123)
Post #: 26
RE: [WIP] [Tools] - GM - 6/10/2014 1:07:04 AM   
dvr

 

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This is looking fantastic! I'm eager to try it out!

(in reply to LeFoureur)
Post #: 27
RE: [WIP] [Tools] - GM - 6/14/2014 3:55:58 PM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline
Really glad to see this gem develop.

Another question, will it be compatible with non-standard files like governments.txt or components.txt?

_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to dvr)
Post #: 28
RE: [WIP] [Tools] - GM - 6/14/2014 3:56:14 PM   
Solarius Scorch


Posts: 180
Joined: 5/25/2013
From: Cracow, Poland
Status: offline
[deleted, double post - not sure what happened]

< Message edited by Solarius Scorch -- 6/14/2014 4:57:14 PM >


_____________________________

Forever Future 1.7 for Call to Power - the biggest mod for the best Civilization-like game ever!

(in reply to Solarius Scorch)
Post #: 29
RE: [WIP] [Tools] - GM - 6/14/2014 4:44:36 PM   
Mad Igor

 

Posts: 248
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didn't we alrdy had some1 making a tool for DW,then MAGICALLY vanished when it was near open alpha ?

(in reply to Solarius Scorch)
Post #: 30
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