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Real time pausable

 
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Real time pausable - 5/27/2014 3:30:18 AM   
Twotribes


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So what is the time compression? For example in Hearts of Iron you can adjust the compression to slow or very fast. I do not really like real time games but if the time compression is slow enough it is not bad.
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RE: Real time pausable - 5/27/2014 3:43:17 AM   
Retreat1970


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x.25, x.5, x1, x2, x4. Can pause at any time. x.25 is brutally slow.

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RE: Real time pausable - 5/27/2014 4:11:11 AM   
tjhkkr


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Yes that is correct.

Sadly for years, I thought it was REAL TIME PLAUSIBLE... not pausable... that is when I knew I needed glasses.

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RE: Real time pausable - 5/27/2014 9:31:47 AM   
towerbooks3192


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I think normal and x2 are not too fast and I use them when I want to see a battle or try to control it. 4x is a bit faster at times but if you play shadows and more expensive research then you are going to wish for something higher than a x4. Never used any speed lower than one though but I might use it once the galaxy is very crowded.

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RE: Real time pausable - 5/27/2014 9:45:13 AM   
Bingeling

 

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In early game, when little is happening, I too use 4X and wish for a faster speed. I live at 2X and pause when needed, and I may rarely use 1X when things are really hectic. But I have a feeling of "how fast ships are", and that is tied to running the game at 2X.

When I play I really don't like to lose colonies, and I don't mind to micro manage combat if there is a benefit. Like, enemies attack my colony. The real threats to the colony are the troop transports. So on an incoming attack (that I am warned about), I make sure some defenders are waiting. Once ships arrive, I target groups of ships on troop transports manually, and let the rest of the battle "do its thing".

The catch is. If they attack 3-4 colonies at once, something has to give .

I don't play a lot of games, and I have not met that kind of attacks a lot of times.

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RE: Real time pausable - 5/27/2014 11:25:27 AM   
Cauldyth

 

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quote:

ORIGINAL: Twotribes
I do not really like real time games but if the time compression is slow enough it is not bad.


I loathe real time games, but love DW, so I think you'll like it. Tom Chick once described the pace of the game as "stately" which I think sums it up nicely. If you've played any of the Paradox games, think of it like those. I spend a lot of time paused, then unpause it to watch it play out for a bit, then re-pause, etc.

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RE: Real time pausable - 5/27/2014 1:15:46 PM   
Spidey


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I probably spend more time in pause than in any other setting. Going through ships, making sure everything is as it should be, checking out the explorers, pondering if now is the time to up the tax rates and invade that homeworld, and so on, and so forth. Some people can do that in real time. I can't. So I hit pause and think things over. And it really makes the game a lot less hectic that you actually more or less can be everywhere at once.

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RE: Real time pausable - 5/27/2014 2:08:38 PM   
Cauldyth

 

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Yeah, I often spend 10 minutes or more paused as I poke around, see what's going on, and think about what I might want to do next. I prefer to think of it as "continuous time" rather than "real time" because the latter term has been contaminated by RTS games.

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RE: Real time pausable - 5/27/2014 3:33:44 PM   
Spidey


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Continuous time is a great term for it, Cauldyth. Fits the game perfectly.

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