Another thank you for this beautiful mod. I won't play DW without it.
About the resources: I am always thinking what a new player to the game might need in terms of feedback. And there's this list of, I guess you would call them, critical resources, in the Galactopedia, under Colony Growth: Steel, Lead, Carbon Fibre, Polymer, Silicon, Hydrogen, Caslon. It says if a colony doesn't have a sufficient supply of this stuff, its growth will be slower and the people less satisfied. It seems like these resources could use something to make them stand out, as the luxury resources do. Then again, Caslon and Hydrogen are used as fuels, which is another category... ahhh, it's a mess. :)
Anyway, I am using a combination of mods to 'kind of' do what I described above.