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[Video Series] Distant Worlds Universe ~ Under the Hood Preview

 
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[Video Series] Distant Worlds Universe ~ Under the Hood... - 5/11/2014 1:48:54 AM   
DasTactic

 

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This is episode one of a three-part look at Distant Worlds Universe. Surprisingly there won't be actual game-play in any of these three videos - just a very close look at the differences and most importantly what the game will now offer to modders.

Distant Worlds Universe ~ Under the Hood Preview 1 of 3

Part two and three to follow. Part 2 will go through the modding capabilities and in part 3 we'll make a simple mod, adding a race-specific component and add it to the research tree.
Post #: 1
RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 8:10:54 AM   
FireLion1983

 

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Great vid, lookin' forward to it!

(in reply to DasTactic)
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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 12:03:38 PM   
Osito


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Very interesting video, thank you.

Looking forward to parts 2 and 3!

Osito

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 1:08:29 PM   
Osito


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I noticed that in the game editor, there is a new item for editing gas clouds - would be nice to see that in more detail. [Edit: no, it isn't new; that's nonsense; my bad - 'characters' is new, though. It would be nice if you could change the nebulae and their names.]

I also saw that you seem to be able to pick a particular graphic for each planet - is that correct?

Osito

< Message edited by Osito -- 5/11/2014 6:26:25 PM >

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 7:02:53 PM   
DasTactic

 

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Here is episode 2. Will really only be of interest to modders I think. No gameplay yet.

Distant Worlds Universe ~ Under the Hood Preview 2 of 3

As far as the question about gas clouds etc. I can't see a way to remove the clouds or the cloud names. You can specify a specific image file for planets though.

< Message edited by Das123 -- 5/11/2014 8:04:39 PM >

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 9:28:35 PM   
Cauldyth

 

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Thanks Das, finally an answer to my question from months ago - we can indeed play a random map with a basic start while still using the expanded tech tree! Yay!

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/11/2014 9:49:38 PM   
WoodMan


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Thanks Das! I will watch these when I get home tomorrow

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/12/2014 2:36:41 AM   
tjhkkr


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quote:

ORIGINAL: WoodMan
Thanks Das! I will watch these when I get home tomorrow

Hey good to see you!


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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/12/2014 4:19:45 AM   
ehsumrell1


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quote:

ORIGINAL: tjhkkr

quote:

ORIGINAL: WoodMan
Thanks Das! I will watch these when I get home tomorrow

Hey good to see you!


You know those Narn TJ....always popping up at the most advantageous time!

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/12/2014 4:50:17 AM   
Tophat1815

 

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Good series so far DAS!

Hiya ED!

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/12/2014 3:50:48 PM   
hewwo

 

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Nice! I subscribed to your channel :)

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 12:46:30 AM   
Erik Rutins

 

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Hi guys,

Just wanted to add that we've been in contact with Das to thank him for these preview videos and also to discuss some of his suggestions. I wanted to mention two areas that were brought up in the videos so far. As a result of the feedback from Das, we're planning to add more flexibility on defining species-specific techs and on adding events to random galaxies post-release. Can't give any specifics yet, but we think both should be possible.

Regards,

- Erik


< Message edited by Erik Rutins -- 5/13/2014 1:46:57 AM >


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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 1:15:14 AM   
FingNewGuy


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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 2:07:09 AM   
hewwo

 

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aaaaah great news! I was a bit bummed out about that as well:)

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 4:20:45 AM   
FireLion1983

 

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Now that is cool!

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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 4:52:57 AM   
DasTactic

 

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Great to see some of the old modders coming out of the 'wood-work'. ;)

Distant Worlds Universe ~ Under the Hood Preview 3 of 3

This episode once again has no game-play - just building a mod that creates a race-specific component and then adding it into the tech tree.

And as Erik said, some of the suggestions in the series are being considered. :)

< Message edited by Das123 -- 5/13/2014 5:53:46 AM >

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Post #: 16
RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 1:53:19 PM   
Icemania


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Good work Das.


(in reply to DasTactic)
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RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/13/2014 7:19:25 PM   
Upuauta

 

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quote:

..... and on adding events to random galaxies post-release.


Hello
I just watched Das´s first video and was shocked about the limitation for events to be only possible in none-random-maps. That would have been a major let-down for me personally as I never play pre-defined maps. I only play random (the more random things in a game the more I like it :-D ).
So I just wanted to thank you for considering it to be added later on.

(in reply to Erik Rutins)
Post #: 18
RE: [Video Series] Distant Worlds Universe ~ Under the ... - 5/14/2014 12:32:44 PM   
Hawawaa


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Excellent videos Das. Looking forward to my purchase. Wonder what mods I'll be enjoying this summer.

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