Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[B517] SA2c/Radar Problem

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [B517] SA2c/Radar Problem Page: [1]
Login
Message << Older Topic   Newer Topic >>
[B517] SA2c/Radar Problem - 4/24/2014 1:57:00 AM   
acbennett3


Posts: 350
Joined: 12/21/2004
From: Montana
Status: offline
Built a quick Cuban Missile Crisis SAM Strike mission with x12 F100D's vs Cuban SA2c batteries to test new air mission stuff. F100s came it at 200ft below the SA2c min alt but then I popped them up to 36k ft after their attack and flew them directly over the batteries. No SAMs fired and when I tried to manually target the F100s the SA2c batteries were still reporting the F100s under minimum alt (they were at 36k).

As a control test I then created a B47 at 36k ft off the coast - when it came in range the SA2c batteries automatically started firing.

_____________________________

"Those who cannot remember the past are condemned to repeat it."
Santayana
Post #: 1
RE: [B517] SA2c/Radar Problem - 4/24/2014 2:13:58 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
What was the timing with your alt change?

The game does do scan rates with radars so it they hadn't updated yet it may not have known the target was legal. Do you remember any count down numbers being next to it 2sec etc.

M

_____________________________


(in reply to acbennett3)
Post #: 2
RE: [B517] SA2c/Radar Problem - 4/24/2014 3:54:43 AM   
acbennett3


Posts: 350
Joined: 12/21/2004
From: Montana
Status: offline
I actually flew the F100's at 36k back and forth a few times (5min?) but the SA2c's never saw the altitude change during the entire time - thought they were still low.

Going to run a few more tests while I build the scenario.

< Message edited by acb3 -- 4/24/2014 4:54:57 AM >


_____________________________

"Those who cannot remember the past are condemned to repeat it."
Santayana

(in reply to mikmykWS)
Post #: 3
RE: [B517] SA2c/Radar Problem - 4/24/2014 9:26:18 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Okay, from memory...

The Spoon Rest search radar grouped with the SA-2 bn is a 2D radar that lacks heigh-finding capabilities. The Fan Song FCR has height-finding capabilities but is used as little as possible to save it from ARM shots. So the contacts do not have their altitude updated since there are no sensors available that can determine the altitude.

Please try to add a 3D radar or a HF radar, and see if things work better

Thanks!

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to acbennett3)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [B517] SA2c/Radar Problem Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.114