@Castor Troy - it was me playing as the Japanese but it'd be nice if you read the whole story before passing your judgement.
i m noob here but one thing i already know if you post anything from Japan side ignore CT...
Yes, indeed, I decided to surrender the game after this engagement but not because I'm a "bad loser" but because I just don't see a point after losing 4 carriers (most probably all 5) in February '42. Sorry, might be my inexperience speaking now but for me there is no point continuing the game as Japan without a carrier fleet in early '42. Mind you I'm speaking for myself and my skill level so yeah, there it is.
And yes, I brought it all down on myself as I was not expecting 4 carriers there and yes, it was my strategic mistake that led me there and my fault entirely. And no, I do not blame the game engine but I was very curious about the results and if they could be different if I did something differently, mostly set a different CAP %, altitudes, reorganized the TFs etc. but apparently I was wrong and the battle was hopeless from the start and as soon as I put my CV's into that situation I lost already, which I also admitted after hearing some advice from other guys.
But that's all in this thread and it'd be awesome if you read it before passing your judgement on what kind of person I am or what I blame or not. Thank you!
@crsutton - thank you for the tips, very informative :) By the way, do you only set DBs on nav search and not TBs as well as Japan? If yes, why? I had both DBs and TBs set for search so that was not a problem at least but the Allied CVs only set out from Brisbane a turn before the disaster happened :)
your setup for this battle was same as 95% of Japan players will have in this situation for same time period, beside CAP = 90%, and divide in 2 fleets...
So try tu put all in one fleet KB :) set cap 50%-60%, i use 50 because if you not detect enemy carriers in morning phase there is good chance all planes planed from escort strike will join defence in AM phase..
Two more things:
1. check fatigue of you fighter pilots if it is >30% they are too tired reload turn before rest them then try again
2. check KB detection level before battle turn if it is too high reload turn before and try to go into are through some other path
if you got same results then i will like to have that save file, you already stop game so nothing to lose there, so i can experiment little more...
I have one theory but veterans will put fork in mine eyes if i m wrong so i will not talk about it if i can't get more proof...
lol, you are not only a noob but one without any knowledge it seems. I have played more IJ PBEMs than you may ever even think about. Put that together with a couple of thousand Allied PBEM turns.
the result was perfectly fine, no matter which side got the hits. If you think different, let me phrase it this way: you got no clue
< Message edited by castor troy -- 4/18/2014 12:29:29 PM >