I have to say I can't remember being so impressed by the design of the game. Elegant, simple, deep, no unnecessary chrome, every player decision being critical, just enough information at any time to make decisions but not so much as to make it too deterministic, a nice balance of player skill/experience and fortune, replayability, variety of experience, tension, atmosphere, great in-race UI, nice art and immersive and unintrusive sound, an ever-involving game world to get sucked into and a finger firmly on the pulse of the ineffable, rare and hard to catch *fun factor*.
So @Turnopia: so where have you been hiding all these years?
@Slitherine/Iain: you are onto a good thing with this designer. Cosset him, harangue him, support him, advise him, nag him: he is very talented. Kudos to the team got the whole product out the door too.