From: Hoorn (NED).
quote:I hate never to be able to fill all the RN CVs/CVPs with planes because they can't draw the correct size when they build. I'm also looking to decrease the power of land based air and increase the power of carrier air groups in the Pacific. Finally I'm looking for a way to decrease the effectiveness of CW strategic bombing in the early game. In my opinion, what a CW player can accomplish in early game playing with pilots in that regards would far exceed the wildest dreams of "Bomber" Harris. I'm hoping playing without pilots mutes that significantly and allows Germany not to have to build out their fighter force and deploy it France and Germany.
Be aware that the carriers automatically increase strength several times during a game if you do not play with CVP.
In 1942 and 1943, add 1 to the air component of every CV. In 1944 and later, add 2 to the air component of
Thanks! Just curious, what folks experiences are playing without pilots and carrier planes (if any such folks exist that is).
I have played a couple of games without CVP.
Particularly as the Axis I hated it. While yes, individually, it is great for Japan, I feel it makes CVs just way too powerful and unbalanced.
Needless to say, as the Allies I love it ....
There is a good solution to put planes unto the CW carriers. Don't scrap the zero cost CVP from the CW force pools.
And where strategic bombardment by the CW alone in the early game is concerned: if they are building bombers, they are not building enough convoy points, land units, FTR and HQ's to make sure places like Egypt, Malta and in the long run India and Australia stay CW controlled.
France is in need of a strong CW presence too. The defense of the USSR starts with a nice BEF in France (and Belgium, if possible). In addition to this, it's very good play to aid the French with a lot of CW controlled resources. The longer it takes for Germany to get to Paris, the better it is for the Allies. One or two turns delay, increases the chances of a Allied victory a lot...