Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Flashpoint Campaigns: Red Storm - the new, the better The Operational Art Of War III

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Flashpoint Campaigns: Red Storm - the new, the better The Operational Art Of War III Page: [1]
Login
Message << Older Topic   Newer Topic >>
Flashpoint Campaigns: Red Storm - the new, the better T... - 2/20/2014 8:04:28 PM   
Templer_12


Posts: 1634
Joined: 1/5/2009
From: Germany
Status: offline
Flashpoint Campaigns: Red Storm - the new, the better The Operational Art Of War III

Norm Koger 's The Operational Art Of War III
is one of the most comprehensive strategy games ever.
Maybe that's why it's just the best strategy game that you can buy for the PC with money.
Perhaps the best, without question it is one of the best strategy games on the market!
Norm Koger 's The Operational Art Of War III is a very excellent game and it is a phenomenon which even today still (rightly) finds followers.

Now I read to
Flashpoint Campaigns: Red Storm
the developers and managers wants to offer more scenarios (expansion in Europe and elsewhere) and also other epochs
(WWII).

Flashpoint Campaigns: Red Storm would be an easy to mod System, it seems to be so flexible and comprehensive, that we may well expect additional scenarios and mods from the community.

Even the more modern design and UI speak for Flashpoint Campaigns : Red Storm.

And we have the dedicated support of developers and other stakeholders.

Is there a chance?
Is it conceivable that Flashpoint Campaigns: Red Storm/the Flashpoint Campaigns system could replace in the short or long run Koger 's The Operational Art Of War III?
Could Flashpoint Campaigns: Red Storm, become the new, and perhaps the better TOAW III?
Will the king overthrown?
Post #: 1
RE: Flashpoint Campaigns: Red Storm - the new, the bett... - 2/20/2014 9:44:10 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Wow, that's a tall comparison.

Considering the difference in scale and scope I would think that TOAW is safe.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Templer_12)
Post #: 2
RE: Flashpoint Campaigns: Red Storm - the new, the bett... - 2/21/2014 3:15:03 PM   
erichswafford


Posts: 601
Joined: 5/14/2008
Status: offline
Yeah, I'd call FCRS "Grand Tactical" rather than truly Operational. Which is just fine, since there were exactly zero such games covering this time period beforehand.

What a great friggin' game btw. Came along right as I was about to order a boardgame on the subject simply out of desperation.

There is a God - at least a God of War ;)

_____________________________


(in reply to Mad Russian)
Post #: 3
RE: Flashpoint Campaigns: Red Storm - the new, the bett... - 2/22/2014 12:43:46 AM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
I own most of the board games on this subject and have one of my own I've designed, I know - amazing to think we design wargames in our 'spare time', and I can tell you that nothing I've seen, or heard of, compares to this game in it's scale. The closest comparison would probably be Tac Ops and there are marked differences in what those two games portray.

Good Hunting.

MR

< Message edited by Mad Russian -- 2/22/2014 1:45:16 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to erichswafford)
Post #: 4
RE: Flashpoint Campaigns: Red Storm - the new, the bett... - 2/22/2014 2:26:54 AM   
erichswafford


Posts: 601
Joined: 5/14/2008
Status: offline
I agree, having surveyed everything out there. I was going to get "Eisenbach Gap", and while it's a fine beer n pretzels treatment of the subject, it doesn't really compare with the sophistication of FCRS - especially in terms of command structure, order delays and the like.

I will say that the designer of that series has a real knack for simplifying things in a way that still manages to replicate 90% of what you want, but it's real nice to have all 100% too. I believe he uses a chit activation system. To simulate better C3i, you just have more chits for a given side, which translates into (on average) more activations of formations than the other guy. That's just off the top of my head - I've never actually played the game.



< Message edited by kondor999 -- 2/22/2014 3:31:21 AM >


_____________________________


(in reply to Mad Russian)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Flashpoint Campaigns: Red Storm - the new, the better The Operational Art Of War III Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.180