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Briefings - 2/20/2014 2:46:18 PM   
JohnO


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While we wait for the patch,
What and how much information should there be in a briefing? Would players take the time to read them or just jump into the fire? For me, I'm going to use the 5 paragraph format for my briefing.


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RE: Briefings - 2/20/2014 3:09:46 PM   
Sabre21


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quote:

ORIGINAL: JohnO

While we wait for the patch,
What and how much information should there be in a briefing? Would players take the time to read them or just jump into the fire? For me, I'm going to use the 5 paragraph format for my briefing.



I'm sure there are plenty of us that would read thru the op order. I think it's a good idea to use that format, in fact I think it would be a good idea to post a generic format so all could see what goes into it.

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RE: Briefings - 2/20/2014 3:31:58 PM   
Mad Russian


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You have what I have developed over the years as my format.

There are two trains of thought concerning my briefings.

One, they are far too long. Just tell me what I need to know and let's go.

Two, they are not in an op order format and are too short.

It seems to me that the groups are about equal size. So, what I did was to put in the briefing what I wanted to see there in an easy to locate format.

I suggest you do the same. Make the briefing and format what you want. There are others that will like that and others that won't. If you make yourself happy with it then it's easier to read those comments that are negative. And who knows, everybody else may really like your format as well.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Sabre21)
Post #: 3
RE: Briefings - 2/20/2014 4:32:28 PM   
JohnO


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Here is a generic copy of a 5 paragraph OPORD. Most of the OPORD can be left out if you so wish. I will post later today of my OPORD briefing for one of my scenarios.

OPORD 000-00

References : Indicate any doctrinal manuals used in preparation of the OPORD.

Time Zone Used Throughout The Order: The time zone used throughout the
order (including annexes and appendixes) is the time zone applicable to
the operation. Operations across several time zones use ZULU time.

Task Organization: Describe the allocation of forces to support the
commander's concept. Task organization may be shown in one of two
places: preceding paragraph one, or in an annex, if the task
organization is long and complicated.

Weather and Light Data and General Forecast:

High Moonrise Sunrise
Low Moonset Sunset
Wind Speed Moonphase BMNT
Wind Direction % Illumination EENT

Terrain: OCOKA

NOTE: Describe the effects on enemy and friendly forces.

1. SITUATION – provide information essential to the subordinate leader’s understanding of the situation.

a. Enemy Forces. Refer to the overlay or sketch. Include pertinent intelligence provided by higher headquarters and other facts and assumptions about the enemy. This analysis is stated as conclusions and addressed:

(1) Disposition, composition and strength.
(2) Capabilities. A listing of what the enemy is able to do and how well.
(3) Most probable course of action.

b. Friendly Forces. Provide information that subordinates need to accomplish their tasks.

(1) Higher unit. A verbatim statement of the higher unit commander’s mission statement from paragraph 2 and concept of the operation statement from paragraph 3a.
(2) Left unit’s mission.
(3) Right unit’s mission.
(4) Forward unit’s mission.
(5) Mission of the unit in reserve or following.
(6) Units in support or reinforcing the higher unit.

c. Attachments and Detachments. When not shown under Task Organization, list here or in an annex, units attached and detached from the organization, together with the effective times.

2. MISSION

Provide a clear, concise statement of the task to be accomplished and the purpose for doing it (who, what, when, where, and why). The leader derives the mission from his mission analysis.

3. EXECUTION

Commander’s Intent. Give the stated vision that defines the purpose of the operation and the relationship among the force, the enemy, and the terrain.

a. Concept of the Operation. Refer to the operation overlay and concept sketch. Explain, in general terms, how the unit, as a whole, will accomplish the mission. Identify the most important task for the unit (mission-essential task) and any other essential tasks. If applicable, designate the decisive point, form of maneuver of defensive techniques, and any other significant factors or principles. Limit this paragraph to six sentences.

(1) Maneuver. This may be a series of subparagraphs, designating phases of the operation. Address all elements and attachments by name, giving each of them an essential task. Designate the main effort; that is, who will accomplish the most important task. All other tasks must relate to the main effort. Give mission statements for each subordinate element.

b. Tasks to Subordinate Elements. Specify tasks, other than those listed in paragraph 3a(1), and the purpose of each, for squads and attachments. List each in separate numbered subparagraphs. State any priority or sequence.

c. Coordinating Instructions. List the details of coordination and control applicable to two or more units in the platoon. Items that may be addressed include:

Priority intelligence requirements and reporting tasks.
Uniform and MOPP level.
Troop safety and operational exposure guidance.
Engagement and disengagement criteria and instructions.
Consolidation and reorganization instructions.
Reporting requirements.
Terrorism and counterterrorism instructions.
Specified tasks that pertain to more than one squad or element.
Order of march and other movement instructions.
Timeline

4. SERVICE SUPPORT. Include CSS instructions and arrangements supporting the operation that are primary interest to the unit. Include changes to established SOPs or a previously issued order. Paragraph 4 is often prepared and issued by the PSG.

a. General. Reference the SOPs that govern the sustainment operations of the unit. Provide current and proposed company trains locations, casualty and damaged equipment collection points, and routes to and from them.

b. Materials and Services.

(1) Supply. Include information on all classes of supply of interest to the platoon. When applicable, list constraints and limitations, specific operating hours, distribution methods or schedules and other information which alters the standard manner in which supplies are managed, controlled, handled, or distributed.

Class I: Rations and gratuitous issue of health, morale, and welfare items.
Class II: Clothing, individual equipment, tentage, toolsets, and administrative and housekeeping supplies and equipment.
Class III: Petroleum, oils, and lubricants
Class IV: Construction materials.
Class V: Ammunition.
Class VI: Personal demand items.
Class VII: Major end items, including tanks, helicopters, and radios.
Class VIII: Medical.
Class IX: Repair parts and components for equipment maintenance.
Class X: Nonstandard items to support nonmilitary programs such as agriculture and economic development.

(2) Transportation. Include information on all methods of transportation to be used throughout the operation.
(3) Services. Include information or instructions that prescribe the type of service available, designation, and location of the facility and schedule for service.
(4) Maintenance. Include any information that differs from the established SOP on maintenance of weapons and equipment.
(5) Medical Evacuation. Identify procedures for evacuation of wounded if they differ from the SOP.

5. COMMAND AND SIGNAL

a. Command.

(1) Location of the higher unit commander and the CP.
(2) Location of the unit commander and the CP.
(3) Location of the alternate CP.
(4) Succession of command.

b. Signal.

(1) SOI index in effect.
(2) Listening silence, if applicable.
(3) Methods of communication in priority.
(4) Emergency signals, visual signals.
(5) Code words.





< Message edited by JohnO -- 2/20/2014 5:49:20 PM >


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RE: Briefings - 2/20/2014 5:33:54 PM   
Sabre21


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I can see from what you have written that it is a post 9-11 Opord. I'll try and dig up one of my old opords from that time and see how it might compare.

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RE: Briefings - 2/20/2014 6:00:53 PM   
Mad Russian


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It's been my experience that if you provide a longer briefing than what you posted there you lose a lot of people. They just won't read that much information before they play the scenario.

I could be wrong though, it's happened before!

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Sabre21)
Post #: 6
RE: Briefings - 2/20/2014 6:04:43 PM   
Sabre21


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quote:

ORIGINAL: Mad Russian

It's been my experience that if you provide a longer briefing than what you posted there you lose a lot of people. They just won't read that much information before they play the scenario.

I could be wrong though, it's happened before!

Good Hunting.

MR


I kind of agree with you, that's why I'm looking for one of my Frago's, more or less an abbreviated version of what is above but in the same basic format. There are plenty of ways to abbreviate these things, the army relies a lot on SOP's to handle much of the repetitive stuff like "actions on contact".

< Message edited by Sabre21 -- 2/20/2014 7:08:33 PM >


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RE: Briefings - 2/20/2014 6:11:17 PM   
Tazak

 

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Here's the briefing (and format) that I prefer to use. Personally I find that a full briefing contains too many elements that are out of scope of the game, so I tend to focus on providing a level of detail that enables the player to carry out the mission (i.e. get into the action quickly) without bombarding them with 'useless' information

Situation:
provide general overview of the situation
Mission:
What I want the player to achieve
Enemy forces
rough intel on what the player will be facing (read very rough if not outright wrong - military intelligence at work)
Friendly forces:
What forces the player will have to achieve the mission

Service and support and comms I don't cover but on some level I suppose they adds additional flavour.

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RE: Briefings - 2/20/2014 6:19:54 PM   
Sabre21


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Here is an Opord we used when I was assigned to the Comanche program. I wrote most of the Opords we used at that time. I can't believe I actually had this on a cd still, it dates back quite some time. It is aviation oriented but covers all the essentials of an opord. I did a copy/paste so it isn't indented properly.
I attached a text version so if anyone wanted to see the correct format. I tried to adjust some here on the screen without much luck.

UNCLASSIFIED


Copy ___ of ___ copies
B Troop 2/17 CAV, 101st BDE
NK15802384, Osovok
XX0800 Jul 15
OPORD 00-CAV-05 (SWIFT SABER)

References:

a. Maps. See Base OPLAN

b. 101st AVN BDE OPLAN PM-5 (SWIFT STRIKE)

Time zone used throughout the order: Local

Task Organization:

a. 2/17 Cavalry Squadron:

HHT
A TRP - 10 RAH Comanche's
B TRP - 10 RAH Comanche's
C TRP - 10 RAH Comanche's
D TRP - 10 RAH Comanche's

b. B Troop:

Comanche 11 EDS
Comanche 17 CPC
Comanche 06 Console


1. SITUATION.

a. Enemy Forces: The Mojave Federation has withdrawn north and established defensive positions along the ---- East-West gridline. The 1st Mojave Corps has been identified in the
US sector with elements of the 12th Motorized Rifle Division forward of the 101st Airborne Division positions. The Mojave 4th Armored Brigade has been withdrawn back north of the
border and is being replaced by the 1st Guards Brigade. These forces are expected to conduct a counter-attack once the Guards brigade is in place. They are equipped with BMP2's,
T72's, BTR60's, BRDM's, SA8's, 2S6's, ZSU23-4’s, and 2S1's.

b. Friendly Forces: Task Force Hawk consisting of the 1st Brigade, 2/17 Cavalry, and 4th Aviation Battalion of the 101st Airborne Division along with the 3/64 Armor 3rd Infantry Division
have conducted a successful attack and secured Objective Bike. The remainder of the 3rd Infantry Division will be in place within 7 days. 2nd Brigade of the 82nd Airborne is to our southeast.
The British 7th Armored Brigade (Desert Rats) occupies AA Diablo to our southwest. The USMC 2nd MEB is conducting feint amphibious operations to the northwest along the Mojave coastline.
The US XVIII Airborne Corps HQ has assumed operational control of the theater and is also located at AA Diablo to our southwest. The host nation Ovosok forces are scattered in platoon size
throughout the occupied area equipped with the HMMWV and M113.

c. Attachments and Detachments. None.

2. MISSION. Task Force Hawk is to conduct reconnaissance operations to expand the objective area and prepare for a possible counter-attack.

a. B Troop, 2/17th Cav is to conduct a Zone Reconnaissance to determine the location and intent of the Mojavian 1st Guards Brigade.

b. 1-187th Infantry (+) (Task Force Rock) will prepare defensive positions around Obj Bike.

c. 3/64th Armor (-) (Task Force Steel) will be the Task Force reserve.

3. EXECUTION.

a. Task Force Hawks Commander's intent:

Purpose. Our primary purpose is to disrupt the enemy's offensive operational plans by providing the time necessary for Allied reinforcements to move into position.

Endstate. Success is defined by holding Objective Bike Lake.

b. Squadron Commander's intent:

Purpose. Conduct an aggressive Zone Reconnaissance destroying any enemy recon units and locating the main body of the 1st Guards Brigade.

Endstate. Success is defined by destroying the enemy's recon assets and locating the main body of the 1st Guards Brigade.


c. Concept of the Operation.

1) Maneuver. Comanche 11 will cross Phase Line Fargo at PP Viper located at NK3632 2173, conduct a Zone Reconnaissance in the northern half of the Troop sector and establish a Screen
line along Phase line Albany. Comanche 17 will cross at PP Cobra located at NK 4149 0803, conduct a Zone Reconnaissance in the southern half of the Troop sector and establish a Screen
line along Phase line Albany. Comanche 06 will control the movement of Troop assets in sector and conduct relief on station as necessary.

2) Fires. 1-320th FA (105mm) and C Battery 1-377th (155mm) are in direct support. E Battery, 270th FA (MLRS) are in general support at AA Loon located at NK 3616 0730.

3) CAS. None.

4) ADA. Weapons status Tight.

d. Coordinating Instructions.

1) PIR:

a) What is the location and composition of enemy forces in sector?

2) Commo:

a) Contact TOC prior to departure and return by voice radio

b) All spot reports and artillery missions will be sent digitally

3) Actions on Contact:

a) Report and destroy any recon asset in sector.

b) Report and bypass platoon size units.

c) Report and maintain contact with the 1st Guards Brigade main body.

4) Techniques of movement: As required to avoid detection

5) Downed pilot procedures per TACSOP.

6) Airspace coordination.

a) Rotary wing < 200' AGL

b) Fixed wing > 200' AGL

c) FARP procedures per TACSOP.

d) In-flight emergencies will return to Diablo Assembly Area or as needed.

7) Crew Endurance: Scheduled/planned crew rest cycle per TACSOP.

8) NBC MOPP Level: Zero initially, then as required.

9) Debriefing time and place: Upon mission completion at pilots briefing room.

4. SERVICE SUPPORT.

1) Primary FARP: Co-located at Bike AF

2) Jump FARP (Standby): 2 CH-47 Fatcows

5. COMMAND AND CONTROL.

a. Chain of Command: per SOP

b. SOI:

1) 101st Avn Bde TOC - Destiny 06 - FH: Preset # 60
101st Avn Bde TOC - Destiny 06 - HQ: Preset # 72

2) Sabre TOC - FH: Preset # 52
Sabre TOC - HQ: Preset # 67
Sabre TOC - FM: Preset # 00
Sabre TOC - UHF: Preset # 31
Sabre TOC - HF: Preset # 80

3) B Troop, 2/17 Cav - FH: Preset # 53
B Troop, 2/17 Cav - HQ: Preset # 68
B Troop, 2/17 Cav - UHF: Preset # 32
B Troop, 2/17 Cav - VHF: Preset # 20

4) 4th, 101st Avn - Griffon 06 - FH: Preset # 62
4th, 101st Avn - Griffon 06 - HQ: Preset # 73

5) 1-187th Inf - Rock 06 - FH: Preset # 55
1-187th Inf - Rock O&I Net - FH: Preset # 56

6) 3-64th Armor - Steel 06 - FH: Preset # 50
3-64th Armor - Steel O&I Net - FH: Preset # 51

7) FARP's: Shell - FH: Preset # 57 Gulf - FH: Preset # 58
Shell - FM: Preset # 01 Gulf - FM: Preset # 02

8) FSO - FH: Preset # 63
FSO - FM: Preset # 03

c. Locations:

1) Diablo Assembly Area: NJ05227846
2) Objective Bike: NK33570283.

ANNEX A.

1. Target types:

a. Enemy Forces

1) T-72
2) BMP2
3) 2S6
4) ZSU 23-4
5) SA8
6) 2S1
7) BRDM
8) BTR80
9) SCUD B

b. US:

1) M1
2) M2
3) HUMWV
4) UH60
5) CH47

c. Osovok:

1) M113
2) HUMWV

d. Neutral - None

ANNEX B.

1. NAI List - Northern Sector

a. NAI 1: NK 3823 2372
b. NAI 2: NK 4445 1714
c. NAI 3: NK 5551 1812
d. NAI 4: NK 5222 2455
e. NAI 5: NK 6176 1688
f. NAI 6: NK 6546 2527
g. NAI 7: NK 6810 1777

2. NAI List - Southern Sector

a. NAI 8: NK 4426 0700
b. NAI 9: NK 4794 0908
c. NAI 10: NK 5642 0589
d. NAI 11: NK 5762 1112
e. NAI 12: NK 6271 1282
f. NAI 13: NK 6616 1275
g. NAI 14: NK 6381 0440
h. NAI 15: NK 7313 0433



UNCLASSIFIED



Attachment (1)

< Message edited by Sabre21 -- 2/20/2014 7:45:17 PM >


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RE: Briefings - 2/20/2014 6:52:23 PM   
JohnO


Posts: 268
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From: Colorado Springs, CO
Status: offline
How about this:

CONOP (Concept of Operation)


* Mission statement

* Commander's intent
o Task
o Purpose

* Key Info/Task organization
o Order of march
o Concept of maneuver
o Task to subordinate units
+ Main Effort
+ Supporting Effort
o Infil/Exfil Routes
o CASEVAC Plan

* OCOKA

* ENY Situation
o Most Deadly Course of Action
o Most likely Course of Action

* Command and Signal
o Succession of Command
o Radio FREQ and call signs
o Visual and pyrotechnic signals


_____________________________

Go tell the Spartans, stranger passing by, that here, obedient to their laws, we lie.

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Post #: 10
RE: Briefings - 2/20/2014 7:06:03 PM   
Sabre21


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Just to give a quick rundown on what I posted above, what is important in any opord or mission brief are the following:

1. Situation - enemy along with probable courses of action (what we think they intend to do), and then friendly;

2. Mission statement - brief and to the point;

3. Execution - a couple things are key here -

a. Commanders intent - this is what he wants to accomplish related to the mission

b. Concept of the operation - how are we to accomplish the mission

The rest of the stuff under Execution are primarily for the individual crews and could easily be glossed over or not even added in.

4. Service and Support - This again is crew related stuff and could be greatly abbreviated

5. Command & Signal - This is your chain of command stuff and radio freqs, etc - easy stuff to gloss over by simply saying "per SOI" or "per SOP".

Annexes are only added as needed per mission and could encompass quite a bit of info, depends on what the commander deems necessary. Might include detailed enemy OOB's, list of NAI's (Named Area's of Interest), these are locations that are to be reconoitered or physically checked out.

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RE: Briefings - 2/20/2014 7:08:44 PM   
Sabre21


Posts: 8231
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From: on a mountain in Idaho
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quote:

ORIGINAL: JohnO

How about this:

CONOP (Concept of Operation)


* Mission statement

* Commander's intent
o Task
o Purpose

* Key Info/Task organization
o Order of march
o Concept of maneuver
o Task to subordinate units
+ Main Effort
+ Supporting Effort
o Infil/Exfil Routes
o CASEVAC Plan

* OCOKA

* ENY Situation
o Most Deadly Course of Action
o Most likely Course of Action

* Command and Signal
o Succession of Command
o Radio FREQ and call signs
o Visual and pyrotechnic signals



I wouldn't call it a Conop since that wasn't a term used back then. Frago or Opord would work. The diference of the two is that an Opord is the initial brief, so if a follow on mission is conducted based off the Opord, a Frago is then issued. That could work well when doing a sequence of scenarios in game as a campaign.

By the way, Situation is always given first in any US military mission brief which includes enemy then friendly forces.

I want to add though that this is a game. I agree with MR in that make the format and briefing however you want it to be. I'm only adding in how we did things in the 80's and 90's to add some flavor. I wouldn't get too carried away with it.

< Message edited by Sabre21 -- 2/20/2014 8:18:04 PM >


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RE: Briefings - 2/20/2014 8:07:08 PM   
Panta_slith


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If you can forgive me for throwing a pebble in the pool I, as somebody who makes a living somehow of visual, spoken and written communication, have to say that the OPORDs etc. are just a lot of words in a lingo most civilians (most FPC gamers)won't understand very well. Acronyms are OK, since they are the more or less universally accepted, but the structure of the military administrative orders are just good for the military and even not all the military, but those from a certain army/country/period. I have noticed that FPC players come from different backgrounds and nationalities, and that is good, since there will always be diverse points of view and even information from unexpected sources sometimes. Why to torture them all with that senseless militarese when things can be said in a clearer way? Remember the old (but wise) saying MIS or MISS, to use a commonly accepted acronym. The mission briefing has to be clear, comprehensive and brief or else people won't read it entirely. I read an average of one book per week (cannot do better, bloody work, you know...), half or more that amount in English, but when I find a particularly verbose mission briefing, I just don't read it, it won't change things much anyway.
Of course if you make a scenario you have the right to do it the way you like, but in general I guess that concerning the briefings, the shorter the better. If you see the briefing of most Steel Beast Pro scenarios, many of them created by active members of an army (German, Aussie, Dutch, or American) or former tankers in R/L, you will see what I mean.
Sorry for the lengthy speech, I apologize for any lack of clarity, but English is just one of the languages I speak. (stepping down from my soapbox)

(in reply to Sabre21)
Post #: 13
RE: Briefings - 2/20/2014 8:49:38 PM   
JohnO


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From: Colorado Springs, CO
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I agree Panta, I wanted to hear from players and scenario designers what they thought about the briefings. I for one will mostly use the KISS method, which is " Keep It Simple Stupid".

_____________________________

Go tell the Spartans, stranger passing by, that here, obedient to their laws, we lie.

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RE: Briefings - 2/20/2014 10:07:27 PM   
Mad Russian


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From: Texas
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quote:

ORIGINAL: Panta

Why to torture them all with that senseless militarese when things can be said in a clearer way? Remember the old (but wise) saying MIS or MISS, to use a commonly accepted acronym.


The term is KISS.

Keep
It
Simple
Stupid

Good Hunting.

MR


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Panta_slith)
Post #: 15
RE: Briefings - 2/20/2014 10:54:46 PM   
Panta_slith


Posts: 295
Joined: 4/4/2002
From: Montevideo, Uruguay
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Yes, you are right, I guess I had a "senior moment" when I quoted it...

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Post #: 16
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