Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Mightily impressed

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Mightily impressed Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Mightily impressed - 2/12/2014 7:12:10 PM   
jascou

 

Posts: 57
Joined: 2/19/2005
Status: offline
!!WARNING!! SHAMELESS PLUG TO FOLLOW...

As a beta tester, I guess now that the game is out in the wild I can feel free to wear my heart on the proverbial sleeve with regards to this game.

There is a reason that this game has been so long in development. In a nutshell: the game is awesome and it was a blast to test. Masterpiece. By far the best tactical computer wargame I've ever played. In fact, probably the best tactical *game* I've ever played --- I'd definitely rate it up there with ASL.

The A.I is tough and the pace is relentless; I was sweating bullets in every scenario I played.

IMO, I can't think of a reason why anyone interested in this scale would be disappointed (*knocks on wood*).

Congratulations to the developers for seeing this project through to release, and many thanks for the opportunity to beta-test this fine game.

To the fence-sitters, I say just go ahead and buy it. It's really THAT good.

Cheers.
Post #: 1
RE: Mightily impressed - 2/12/2014 7:31:05 PM   
FroBodine


Posts: 855
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
Wow! Great mini-review. So far, all signs are very positive about this game. It certainly could have been a disaster, after being in development so long, and many folks thought it to be vaporware. It was the wargamers "butt" joke for quite a while, and now it is reality.

This is SO refreshing to hear that it turned out well. And, possibly better than well from reading the early returns.

(in reply to jascou)
Post #: 2
RE: Mightily impressed - 2/12/2014 7:33:33 PM   
comsolut

 

Posts: 444
Joined: 5/30/2004
Status: offline
I have to agree. Feels realistic, fast paced, and very fun.

The reference guides from BoardGame Geek are excellent in figuring out what factors into all the different checks, and the drm's. Strongly recommend printing a few of them out. Armed with about 8 printed pages of references, I hardly need to refer to the manual. So far I have only looked up indirect fire with on board mortars.

(in reply to jascou)
Post #: 3
RE: Mightily impressed - 2/12/2014 7:42:35 PM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
Status: offline
Glad you're enjoying it! Once you get the hang of the rules, I highly recommend turning on Scrolling Results on the options. It makes things move a lot more smoothly I think, but it's probably too confusing at the beginning when you're still trying to get a handle on the various modifiers.

(in reply to comsolut)
Post #: 4
RE: Mightily impressed - 2/12/2014 8:25:47 PM   
michaelincol

 

Posts: 76
Joined: 6/17/2009
Status: offline
Hey jascue I did what you suggested - just went ahead and bought it having no experience with boardgame. Wow. It is great. Very polished. Incredibly immersive board game feel. Counter art, soothing sound of dice rollling... Easy to get feel of mechanics via tutorials and 120 page manual. Learning tactics will take a while I can already tell. Great stuff.

Hats off and thanks to Mr Walker and Erik and co. at Matrix.

Michael

(in reply to Tom Proudfoot)
Post #: 5
RE: Mightily impressed - 2/12/2014 8:28:01 PM   
lparkh


Posts: 426
Joined: 7/25/2004
Status: offline
Especially impressive they kept to quality commitment in the face of so much opportunity fire about their delays :-)

(in reply to michaelincol)
Post #: 6
RE: Mightily impressed - 2/13/2014 1:29:40 AM   
wesy


Posts: 210
Joined: 2/10/2002
From: Berkeley, CA
Status: offline
Downloaded today - Love it, Well done island neighbor - live right across the Webster/Posey Tubes near Jack London Square :).

_____________________________

"I ran into Isosceles. He had a great idea for a new triangle!"...Woody Allen

(in reply to lparkh)
Post #: 7
RE: Mightily impressed - 2/13/2014 2:09:18 AM   
Tom Proudfoot


Posts: 1357
Joined: 4/25/2000
From: Alameda, CA
Status: offline
Howdy neighbor! I used to go to Endgame a lot but got kinda busy with, uh, this project. Maybe I'll run into at Target instead.

(in reply to wesy)
Post #: 8
RE: Mightily impressed - 2/13/2014 2:15:22 AM   
FroBodine


Posts: 855
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
Nice! A bunch of us Bay Area locals here.

(in reply to Tom Proudfoot)
Post #: 9
RE: Mightily impressed - 2/13/2014 2:45:58 AM   
lparkh


Posts: 426
Joined: 7/25/2004
Status: offline
Ha I'm a Bay Area local as well. Palo Alto. Small world.

(in reply to FroBodine)
Post #: 10
RE: Mightily impressed - 2/13/2014 2:50:57 AM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
quote:

Especially impressive they kept to quality commitment in the face of so much opportunity fire about their delays :-)


We thought we had something going, Tom did amazing work. He' an excellent programmer.

_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to lparkh)
Post #: 11
RE: Mightily impressed - 2/13/2014 3:09:51 AM   
Richie61


Posts: 584
Joined: 3/2/2009
From: Massachusetts
Status: offline

quote:

ORIGINAL: markhwalker

quote:

Especially impressive they kept to quality commitment in the face of so much opportunity fire about their delays :-)


We thought we had something going, Tom did amazing work. He' an excellent programmer.


Agree! Tom would address issues during beta testing and have a new beta up in a hurry! I don't think he sleeps


_____________________________

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu




(in reply to markhwalker)
Post #: 12
RE: Mightily impressed - 2/13/2014 3:12:50 AM   
vonRocko

 

Posts: 1420
Joined: 11/4/2008
Status: offline
I'm really liking this game. Well done, thank you. I hope other LnL games can be made for the pc, now that you guys got the program.

(in reply to markhwalker)
Post #: 13
RE: Mightily impressed - 2/13/2014 3:32:00 AM   
wesy


Posts: 210
Joined: 2/10/2002
From: Berkeley, CA
Status: offline
Great to see all the SF Bay Area people - sometimes i think i'm the only guy in Oakland that plays wargames ;). @Tom - Love End Games - cool guys. Yeah most likely will run into you at the new Target that seems strangely deserted. @lparkh @jglazier - Grew up in Redwood City and work in Mountain View when i absolutely have to go into the office!

_____________________________

"I ran into Isosceles. He had a great idea for a new triangle!"...Woody Allen

(in reply to vonRocko)
Post #: 14
RE: Mightily impressed - 2/13/2014 4:50:51 AM   
baloo7777


Posts: 787
Joined: 5/18/2009
From: eastern CT
Status: offline
Downloaded and am starting the tutorials provided. Love it so far! Playing with no problems yet on WIN 8 laptop. Thanks for bringing this to completion!

_____________________________

JRR

(in reply to wesy)
Post #: 15
RE: Mightily impressed - 2/13/2014 12:50:53 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Wesy... yeah he guys at End Games are nice. I used to deal with them directly when they bought our game, ut now I think they go through Alliance (the distributor). Glad you all are enjoying the game. There's some fun stuff in the branches that you won' want to miss.

_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to baloo7777)
Post #: 16
RE: Mightily impressed - 2/13/2014 1:07:38 PM   
Erik Rutins

 

Posts: 34079
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Let's hear some more feedback from the silent majority. How are you all enjoying the game?

_____________________________


Erik Rutins
Director of Product Development




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to markhwalker)
Post #: 17
RE: Mightily impressed - 2/13/2014 1:42:57 PM   
Karrick

 

Posts: 18
Joined: 11/28/2002
Status: offline
what I like is the pleasing eye candy.....that will punish you harshly if you do some thing stupid.....unless your very lucky. you really have to think twice about putting a squad into the street...I cringe every time I do. I am learning the proper tactics the hard way but I am really enjoying this game...managing your squads movement, when to fire and not to fire is always a dilemma..... I would recommend this game to anyone interested in this time period and scale. This game has really satisfied my ASL itch that has been bugging me for a very long time....My thanks to the developers it was worth the wait!!

(in reply to Erik Rutins)
Post #: 18
RE: Mightily impressed - 2/13/2014 1:44:28 PM   
aaatoysandmore

 

Posts: 2854
Joined: 9/11/2013
Status: offline
I'm impressed that there aren't more threads about issues with the game. Maybe they are finally hearing us out there and releasing games with less bugs that are near finished? I might just actually buy it new if it goes for days without too many issue threads. Been a long time since a game was released that worked without a gizallion patches.

(in reply to Erik Rutins)
Post #: 19
RE: Mightily impressed - 2/13/2014 2:10:37 PM   
sullafelix

 

Posts: 1519
Joined: 1/11/2005
Status: offline
I was a little hesitant at first because I am an old SPI boardgamer. The newer boardgames with cards etc. I never took a shine to.

I was very impressed also by the game. The scenarios are done extremely well. So you can play a short game anytime but still get your wargaming itch scratched to the fullest.

The game is so well done that I am amazed at the sale price.

I know it is old hat, but run do not walk with your credit card.

_____________________________

Windows 7 home premium 64
Intel quad core I7
16 gig
AMD R9 200 series

Di! Ecce hora! Uxor mea me necabit!

(in reply to aaatoysandmore)
Post #: 20
RE: Mightily impressed - 2/13/2014 2:15:02 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
quote:

satisfied my ASL itch
Argh! Please don't say things like that. It kills me. ASL is all about ranges, penetrations, obscure-one-off-tanks. Lock 'n Load is about people, heroes, chaos. The things that make these games exciting.

That said, I'm glad yu all enjoy it.


_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to sullafelix)
Post #: 21
RE: Mightily impressed - 2/13/2014 2:28:59 PM   
kvob

 

Posts: 98
Joined: 5/19/2002
Status: offline
Just wanted to add my hearty congratulations. First impressions with this game are very good. It's the kind of thing I've been waiting a long time for. I hope this is the first of many like it.

(in reply to markhwalker)
Post #: 22
RE: Mightily impressed - 2/13/2014 4:01:06 PM   
jascou

 

Posts: 57
Joined: 2/19/2005
Status: offline

quote:

ORIGINAL: markhwalker

quote:

satisfied my ASL itch
Argh! Please don't say things like that. It kills me. ASL is all about ranges, penetrations, obscure-one-off-tanks. Lock 'n Load is about people, heroes, chaos. The things that make these games exciting.



Ah, but to be fair, (IMO) SL/ASL really set the standard by which games of this scale would be measured.

However, perhaps with this design a new standard has been set? Henceforth, maybe in the future people will be making comments like "Game X really scratches my Ln'L itch.", or "This game really sucks compared to Ln'L HoS. What the hell were they thinking?"

Since I started playing this game, the one thought that often crosses my mind is "Wow, someone took the best concepts from SL/ASL and made a more exciting game." If that comment causes you to grit your teeth and utter expletives, I apologize. To me, the big drawback of SL/ASL was always the highly structured turn-sequence, often leading to the non-active player to take a nap. The back and forth of Ln'L is what makes this game so attractive.

(in reply to markhwalker)
Post #: 23
RE: Mightily impressed - 2/13/2014 4:24:03 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
quote:

Ah, but to be fair, (IMO) SL/ASL really set the standard by which games of this scale would be measured.
Absolutely. It's a great game, just a different approach.

_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to jascou)
Post #: 24
RE: Mightily impressed - 2/13/2014 7:08:29 PM   
Grotius


Posts: 5685
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
I love ASL -- I played it obsessively for years -- but I agree that LnL has a different feel, a different emphasis. I'm loving it at least as much as ASL. I actually enjoyed the rules-lawyering in ASL, but it's refreshing not to have to worry about that stuff in this game. I enjoyed Conflict of Heroes (both the boardgame and the PC), but I think I prefer this LnL system. As Mark says, the individual people shine more in this game.

I remember GMT's Roger McGowan once said that his wargame art tried to put the focus on people. He leans toward having portraits and individual soldiers on his box covers, for example. I see the same sort of emphasis here. I like it.

_____________________________


(in reply to markhwalker)
Post #: 25
RE: Mightily impressed - 2/13/2014 7:12:44 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
I'm glad Grotius. Thanks!

_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to Grotius)
Post #: 26
RE: Mightily impressed - 2/13/2014 7:20:58 PM   
aaatoysandmore

 

Posts: 2854
Joined: 9/11/2013
Status: offline

quote:

ORIGINAL: markhwalker

quote:

satisfied my ASL itch
Argh! Please don't say things like that. It kills me. ASL is all about ranges, penetrations, obscure-one-off-tanks. Lock 'n Load is about people, heroes, chaos. The things that make these games exciting.

That said, I'm glad yu all enjoy it.




Just to let you know Mark it is the look of SL and ASL that will sell a lot of copies of this game for you. When I see the portions of the map I see I'm sorry but I see SL and ASL. There's no denying it. Maybe the rules of play and the actions are different, but, the maps and really a lot of the units remind me of SL, ASL and those squad level games by John Tiller. I like it, like it a lot and hope you do many more in the future, just don't take so long this time. In the future though I'll try to refrain from saying Squad Leader and Advance Squad Leader

(in reply to markhwalker)
Post #: 27
RE: Mightily impressed - 2/14/2014 10:15:14 AM   
Javolenus

 

Posts: 225
Joined: 8/13/2010
Status: offline
I've been buying computer games for years. This game is one of the best. It has everything you could wish for as a pc gamer: capable AI opponent, intuitive system, immersive gameplay, emergent storylines, clear & logical UI, excellent graphics & audio. I'd definitely buy another game in the series. Thanks & congrats to the Dev team & testers.

(in reply to aaatoysandmore)
Post #: 28
RE: Mightily impressed - 2/14/2014 11:40:23 AM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Thanks, guys. We really appreciate the support.

_____________________________

World at War: Revelation, a creepy, military action, alternate history, World War Three novel. At Amazon Kindle Direct Publishing (http://tinyurl.com/mcgcht8). Only $3.99. What the hell?

(in reply to Javolenus)
Post #: 29
RE: Mightily impressed - 2/14/2014 12:43:06 PM   
Shadak

 

Posts: 3
Joined: 1/24/2014
Status: offline
Its great to read so much praise for this game. I was trying to get into ASL (incl. Vassal) for ages but everytime i learned some rules I forgot the stuff I read before as I never got time. This seems perfect, not to mention the AI opponent which is such an advantage (none of my friends would even think about ASL). Buying this today after reading impressions, Thanks!

(in reply to markhwalker)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Mightily impressed Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.152