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Three BADLY needed unit commands.

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Three BADLY needed unit commands. - 2/10/2014 4:10:57 PM   


Posts: 187
Joined: 9/14/2009
Status: offline
Just bought the game and it's really good, but a few commands are needed to make it less frustrating.

1. A command to tell a former to auto build a road from point A to point B. As far as I can tell right now every road tile has to be "manually" built by the player. If there is already a way to do this please tell me how.

2. An "escort" command. I'm tired of my formers and colonizers getting killed because their military units didn't stick with them. You should able to assign a military unit to the former or colonizer stack and the whole group should stick together even if it has to move slower.

3. An explore command that moves units around the map to just survey the terrain while avoiding danger.

All of these commands have been part of Civilization for a long time and they're hard to live without.

Also is there a place where there is a complete manual? The one in the game tells you just about nothing about game mechanics. It's hard to understand exactly what some your improvements do, how certain units work, how things are calculated, etc...

< Message edited by StellarRat -- 2/10/2014 6:11:48 PM >
Post #: 1
RE: Three BADLY needed unit commands. - 2/11/2014 1:51:22 AM   


Posts: 4
Joined: 2/8/2014
Status: offline
Yeah those 3 command are missing and have been requested many times by players, hopefully they will be in at one point.

There is no manual, but I would recommend you to go and have a look on slitherine forum, which are much more animated than this one , and you will be able to find a lot of information scattered around.

(in reply to StellarRat)
Post #: 2
RE: Three BADLY needed unit commands. - 2/22/2014 4:33:48 PM   


Posts: 13
Joined: 2/21/2014
Status: offline
Also for the former, It'd be nice to have an automate roads only button.


(in reply to boulugre)
Post #: 3
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