***UPDATED TO v2***
Some nice new projectile graphics for your (great) enjoyment. This set replaces graphics for autocannons, railguns, missiles, and bombs. As I had done with Bright Torpedoes, I have adhered to the basic color philosophy of vanilla (e.g. blue assault missiles).
This set does NOT replace ground combat projectile graphics. Maybe on an update?
(screenshot posted below)
***Version 2 Changes:
Bolder, Brighter, Badder
I moved away from thick colors on version 1 while trying to emulate a certain palette. Now, while working on blasters, it is clear that bright and saturated is a far better look. Please enjoy these much improved projectiles!
*Auto-cannons elongated with sharper tails and array members pushed toward background.
*Railguns slightly elongated, recolored, and brightened considerably.
*Missiles slightly recolored, saturated, and glow radius increased with brightening.
*Bombs have not been altered in this version
< Message edited by Ardilus -- 2/14/2014 6:44:49 PM >