By the way, I think the speed of the mission animations is a bit to fast.
Problem is that the most complex missions are really long (more than 4 minutes for some lunar landings), and we didn't wanted the player to go away and prepare a coffee while waiting the end
No countdown in Russian language at the start of Sputnik.
Oh and is that one solved ? It should be, I've personally integrated russian audio into the animations. Note that historically, there is no "10...9...8...0" countdown in the Soviet/Russian space program, they only say things such as "fuel valve X closed", "ready for ignition", or such technical comments until liftoff.
< Message edited by N_Molson -- 11/1/2014 1:10:12 PM >
Buzz Aldrin's Space Program Manager Contributor