From: Madrid, Spain
The setup I provided meets the garrison requirements, so you can see how I thought things should work.
The units on the Polish border itself are sacrifices. The units near, but not on, the border, are not sacrifices,
although I expect a fair number to die; I protected them against ground strikes as best I could by dispersal and by putting the best units in forests.
I don't think that mine is the best possible set up; it is the set up I came with after three iterations of improvements. I am certain it can be improved further.
If I did make a mistake with garrisons, please let me know. I did not take advantage of the spot where one unit can count for both the Polish and Rumanian garrisons, because I think that doing so is cheating.
Sorry, I thought the one you were posting was MWIF's default, and I didn't look very much at it.
Now that I do, I don't like it too much. The usual competent german player behavior is to bomb, taking advantage of surprise, all the good and reachable units close to the border, in order to immobilize them.
In this aspect, I don't like having two units in ANY stack, much less those not in woods/marsh. I wouldn´t set e units in Kaunas, Odessa, or ¿Timisoara? (the city in clear in Bessarabia. I would have doubts about the city southeast of Lvov in forest.
On the good side, IIRW, the germans can only deploy in Romania one 2-factor bomber, so it's not so bad but...
Anyway, I would NEVER leave the minimal chance that the armors and mechs can be deactivated, son I wouldn't leave the mech at odessa or the arm south of Dniester. Can't see if there are more of these in the lower part of the stacks...