When we get to Vietnam, there should be such things as trail watchers, LRRP, Montagnards, ARVN, airmobile, USMC, NVA/VC, sappers, napalm, heat exhaustion, command delays per number of command HQ's involved, booby traps, bunkers, helicopters, AAA, CAS, artillery reworked substantially, etc.
One thing about going to the 250 meter hexes is that is the WWII scale. Where ever we go next that should be implemented.
I chose Hamburger Hill because it's the most imposing terrain I've ever tried to make a map for in the multitude of wargames I've played/done scenarios for over the decades.
< Message edited by Mad Russian -- 1/7/2014 8:29:30 PM >
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.