The US scraps a 4-4 and 4-5 MOT.
Ch: 4+2: INF XX, FTR-2, PI, no BPs saved.
CW: 31+0: HQ-INF, MAR, 2xFTR-2, CVP-0, 2xPi, finish TRS(4), start 2xCV, AMPH, 2xSUB
US: 62+0: HQ-ARM, INF, MOT, AA, 2xFTR-2, 5xCVP-1, 4xPi, Start 4xCV, 2xAMPH, TRS, SUB, 8 BPs saved.
SU: 31+1: HQ-ARM, HQ-INF, ARM, INF, GAR, 2xFTR-2, 2xPi
The Chinese build the 6 pt Kittyhawk and a 2-3 nationalist INF XX. The INF XX was built to keep up Chinese INF gearing limits. It is an inefficient use of build points -- they could build a 6-3 INF and split it into two corps -- but the Chinese don't want to leave the 6-3 out of the line that long.
The Commonwealth build Mountbatten, their 6-3 MAR, a 7 pt range 5 Spitfire VC, a 6 pt range 6 canandian Hurricane XII, a Gladiator to keep gearing limits up, started Audacious and Canada (they are big enough that CW CVPs will actually fit!), a 5-2 AMPH, and a 3 pt 6-4 SUB.
The US build Bradley, a 6-3 INF, a 7-5 white print MOT, the 5-3 AA gun, a 7 point range 12 Hellcat F6F-3 and a 5 point range 5 P-39I, two 6-1 Hellcats (again F6F-3; there must have been a special), a 5-1 F4F-4, a 5-3 SBD-5, which really looks to me like an F4Fs, not an SBD, and a 2-4 SBD-4F. The US started every CV, AMPH, and TRS in its force pool: Wasp II, Hornet II, Franklin, Bennington, a 5-4 TRS and two 5-2 AMPH, and started 3 pt 5-4 SUB. The US ran up against gearing limits this turn, bulding maximum infantry, armor, artillery, air, pilots, ships, and subs.
The Soviets build Rokossovsky, Vatutin, a 9-6 white print ARM, a 6-4 White print INF, an 8-1 white print GAR, and 6 pt and 5 pt range 4 Yaks (9M and 7B).
Here are the Allied reinforcements for M/A 42:
I thought I knew how to play this game....