M/A Axis #9: Weather 10, B, B, Sn, R, St, St
The weather turns bad again.
Ge, It combined, Ja land
In the Eastern Med, the CW roll a ten, but only after Italians roll a five. No one found anyone.
In the North Atlantic, The Germans roll a two! However, they don't find the the convoys, as the Allies also roll a two. The Germans at least miss the huge pile of battleships in the two box. There are no surprise points. The CW suffers an X, a D, and 3 As. The first shot sinks the Jacob van Heemskerk, which rolled a nine to save. Any other ship in the fleet would have been fine with that roll. The rest of the fleet was disheartened; the CW rolled a 1, a 1, a 3 and a 2 for its other damage rolls. These rolls damaged HMAS Pearth, and sent Hood, Neptune, and Perth (again) back home). The Germans suffer an X, a D and 2 As. The X damages the Hipper (rolled a 7). The D sends Gneisenau back home. An A sent Hipper back home, and the last A bounced of the Bismark's armor.
In the Eastern Med, the Italians would have been insane to pick a fight. I had them initiate a naval combat, though, becuase two rounds of naval combat did not happen in this sea area because of a bug in MWiF. The results were exciting. In the first round of fighting, both side found each other, with the Allies having two surprise points. The Allies shifted the Italian air-to-air combat down. In the first round of combat, the British cleared the Italian NAV through, while the Italians aborted the CW NAV. In the second round of battle, the Beaufighter rolled a 19, shooting down the Italian fighter, and killing its pilot. The Italian fighter aborted the Beaufighter in return. The Italian NAV accomplished nothing against British AA FTR. In the second round, the Brithish found the Italians, and, after including only the zero box, had eight surprise points. The Germans had diverted a fighter to the zero box, to replace the Italian fighter. The British had a X, 2D, and 2A. They sank the Bande Nere, and sent two cruisers back home. The As had no other target but the two convoy points. The Italians had a D and 3 As. The British applied the D to the Nelson, and to their surprise, the Nelson was damaged. Two more A's went on the Nelson, and the final A bounce of battleship armor. In the next round of combat, all that was left was the Italian NAV. It found the British, with four surprise points. The Italians shifted AA to zero, and shifted their results to 2D and 3 A versus five ships. The result? Every single British ship aborted. Remember, this combat should have happened in the Allied impulse, not the German one, so if the turn ends, I will give the Axis an extra move to put new ships in this sea zone.
The Italians, fearing end of turn, strat bomb Barcelona, and knock out the factory, rolling a nine. It was a short ranged plane; if it could have hit Madrid, it would have taken out two points, but Madrid was too far.
The Germans kill the out of supply flipped Spanish unit that retreated the previous impulse. The Germans walk into Saragossa.
Turn does not end.
I thought I knew how to play this game....