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HQ Stacking

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HQ Stacking - 11/24/2013 1:04:45 AM   


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I know WITW gets rid of airbases. Is there any hope whatsoever that we will get a more robust stacking solution for HQ units. I think the HQ concept is more or less OK (except for displacement under many circumstances). Stacking remains a problem in congested areas especially in adverse weather.
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RE: HQ Stacking - 11/24/2013 1:21:54 AM   

Posts: 54
Joined: 1/21/2012
From: Flatland
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The stacking does need a little adjusting. Over the years from the AH/SPI era to now, hex stacking had converged on a 3.5 unit stack, i.e. a lot systems were tried with the most being 3 regular plus 1 free one.
With free defined as some type of support ( in the rear unit), air fields, HQ's,size limit, suppy dumps, AAA, Partisans, etc.)
I too hope some small change can be done without breaking the system.

(in reply to rmonical)
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RE: HQ Stacking - 11/27/2013 7:34:39 AM   

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Joined: 11/16/2005
From: UK
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I doubt WitE will change but this has already been announced as part of WitW:

VIII. Multi-role Support Units

„« Support units that can switch between off-map support and on map unit status
„« Large Multi-role units divide into 3 parts when made support units (break regiment into 3 battalions)


WitE2 Asst Producer
WitE & WitW Dev

(in reply to javats)
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