lol! That was a good read Stilletto, gave me a good chuckle.
On the very serious side of space combat, for those who are viewing...
When we talk about maneuver, it's not like Earth. The standard 6Gj laser would make swiss cheeze out of a small craft -- Lasers aren't going to miss even if you do loop-de-loops :-), an ion drive may provide enough thrust (not really but ok, hehe) for it to change vectors quickly, the problem is, the big guys like the frigate will move just as fast (due to their 1.5TW Fusion Torch), and will out firepower and armor the small fighter.
Now, if the fighter needs a laser, woah! It needs, batteries, a reactor (that can also provide power for the ion drive), a targeting computer, sensors etc etc. Ok, so say it's all really small stuff, the next problem is you need big lasers to even break through the armor, so you begin a cycle where you will end up with a much larger fighter. Well, the frigates are currently smaller than a 688i sub, so really they are quite small, could be considered fighters :-)
Now, if your fighter was kinda fast you could get moving at 3KM per/second and then strike the larger ship you would have the fighter mass converted to equivilent of TNT, making it's poor little laser that can't break the thick armor useless, and worse... Expensive and useless - a horrible combo.
But smashing into something with 3KM speed * mass is great.. Hmm, assuming the larger object doesn't have a Metal Storm CIWS system: http://www.youtube.com/watch?v=wKlnMwuCZso.. Then we have a new problem, your 3KM of energy that you paid for is about to be translated directly back to you once a small fragment shot at you hits you. And don't think you can 'dodge' it, your moving 3KM/s!! hehe, you ain't adjusting crap.
Essentially we have fighters, we call them missiles :-). But Corvettes we still gonna try, because it would be cool. hehe. If they flunk, I'm not paying for them.