Adding anew aircraft is easy, and you just set an earlier type to upgrade to it.
I hope we are not going to get a series of dream scenarios, looking at the database the game already has a number of errors, possibly to make the game more interesting to the LFB. I would have imagined the challenge was to be better than real life using the same weapons, not some "wunderweapon" on one side only.
Thoughts for consideration:
Centreline weapons, in WITPAE they have an improved accuracy to represent them not being on wings which stress in combat, AE has a 100% increase, maybe 50% as a first step. This would give some of the poorly armed Axis aircraft a bit more bite.
There is no 30cal in the game, I copied mine from the .303 Browning.
Mosquito BIV is armed with 60lb Incendiaries, shouldnt these have 500lb HE, but you cant choose yor bombload
Hurricane IV 60lb rockets are actually bombs, device needs to change. Why dont other Allied FB carry 60lb/5 inch rockets?
As a scenario option, I would like to see a 1941 BTR scenario and a 1942 BTR scenario starting at the first 8th AF Raid.
Something that needs investigation, but more understanding of the engine would help, have the stats of Lufwaffe aircraft been given a boost. The Me109G-6 looks superior to the Spitfire FIX, I doubt this should be true. Its not unusual in these databases that aircraft stats such as speed & manouverability & durability & gun strengths get boosted by pilot experience and morale plus RADAR advantages plus "bounce" bonuses etc to a point where historically superior aircraft get hobbled. Its part of why it takes so long to develop these games.
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