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Pressing G crashes the game

 
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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: The Blitzkrieg from Warsaw to Paris >> Tech Support >> Pressing G crashes the game Page: [1]
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Pressing G crashes the game - 9/26/2013 6:27:56 PM   
stonestriker

 

Posts: 475
Joined: 9/29/2012
Status: offline
Whenever I press G while having units selected, I crash the game (v1.52g). And because I am switching between this game and DC:CB, I often attempt to use G for moving entire divisions.

Could this be fixed, as I currently have to start a PBEM turn for the 4th time this evening :)

Crash message:


Se slutningen af denne meddelelse, hvis du vil have detaljer om,
hvordan du starter JIT-fejlfinding i stedet for denne dialogboks.

************** Undtagelsestekst **************
System.IndexOutOfRangeException: Indekset lå uden for arrayets grænser.
ved WindowsApplication1.OrderWindowClass2.HandleKeyPress(Int32 nr)
ved WindowsApplication1.PlayScreenClass2.HandleKeyPress(Int32 nr)
ved WindowsApplication1.Form1.Form1_Keydown(Object sender, KeyEventArgs e)
ved System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
ved System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
ved System.Windows.Forms.Control.ProcessKeyMessage(Message& m)
ved System.Windows.Forms.Control.WmKeyChar(Message& m)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.ScrollableControl.WndProc(Message& m)
ved System.Windows.Forms.ContainerControl.WndProc(Message& m)
ved System.Windows.Forms.Form.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Indlæste assemblies **************
mscorlib
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6407 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assemblyversion: 1.0.4926.30442
Win32-version: 1.0.4926.30442
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/WarsawToParis.exe
----------------------------------------
System.Windows.Forms
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6402 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
mscorlib.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.6407 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
irrKlang.NET
Assemblyversion: 1.3.0.0
Win32-version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/irrKlang.NET.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assemblyversion: 0.84.0.0
Win32-version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Decisive%20Campaigns%20The%20Blitzkrieg%20from%20Warsaw%20to%20Paris/ICSharpCode.SharpZipLib.DLL
----------------------------------------
Microsoft.VisualBasic.resources
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_da_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** JIT-fejlfinding **************
Hvis du vil aktivere JIT-fejlfinding, skal værdien jitDebugging indstilles
i afsnittet system.windows.forms i konfigurationsfilen
for programmet eller computeren.
Programmet skal desuden kompileres med fejlfinding
aktiveret.

Eksempel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Når JIT-fejlfinding er aktiveret, bliver alle ikke-afviklede
undtagelser sendt til den JIT-fejlfindingsfunktion, der er registreret på computeren, i stedet for
at blive afviklet af denne dialogboks.


Post #: 1
RE: Pressing G crashes the game - 9/27/2013 9:57:24 AM   
Vic


Posts: 8148
Joined: 5/17/2004
Status: offline
Thanks for reporting this issue. Will release a hotfix asap.

best,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to stonestriker)
Post #: 2
RE: Pressing G crashes the game - 9/27/2013 12:36:01 PM   
Vic


Posts: 8148
Joined: 5/17/2004
Status: offline
Actually it is not so straightforward a bug. Couldnt replicate it. Might be system specific.

So a few questions:

1. You use win8?

2. You run WTP and CB at the same time? if yes, could you try just running WTP and seeing if the error than still appears?

3. Is the error there too with other hotkeys like m, a, h, b, etc...

4. Does it really crash with any unit selected, or only some? if so, which in which scenario?

Hope to get your issue fixed. Sorry for the problems.

best,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Vic)
Post #: 3
RE: Pressing G crashes the game - 9/27/2013 3:31:45 PM   
stonestriker

 

Posts: 475
Joined: 9/29/2012
Status: offline
Hi Vic

Sorry for troubling you with this. It seems it that my problem is specific to a user-made scenario, I am testing at the moment. I will direct Erik to this thread instead.

It is impressive how fast you respond to these issues btw!

(in reply to Vic)
Post #: 4
RE: Pressing G crashes the game - 9/28/2013 11:49:27 AM   
Vic


Posts: 8148
Joined: 5/17/2004
Status: offline
Its probably due to a misconfiguration of the historical units. Probably there are some units on the map that are not set to a historical unit.
He might want to consider fixing this or switching of rulevar(553) for his scenario so group move orders cannot be given.

best,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to stonestriker)
Post #: 5
RE: Pressing G crashes the game - 9/28/2013 7:46:02 PM   
Erik2

 

Posts: 786
Joined: 11/2/2000
From: Oslo, Norway
Status: offline

quote:

ORIGINAL: Vic

Its probably due to a misconfiguration of the historical units. Probably there are some units on the map that are not set to a historical unit.
He might want to consider fixing this or switching of rulevar(553) for his scenario so group move orders cannot be given.

best,
Vic


All units in this scenario are separate His-units, probably why the G-command does not work.
I have switched off the rulevar for the next version.

Thanks
Erik

(in reply to Vic)
Post #: 6
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