Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Destroyed Ship Hulks / Wrecks

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Destroyed Ship Hulks / Wrecks Page: [1]
Login
Message << Older Topic   Newer Topic >>
Destroyed Ship Hulks / Wrecks - 9/24/2013 10:17:13 PM   
Adam106

 

Posts: 52
Joined: 7/22/2012
Status: offline
Hi,

Looking at a couple of tutorial vids, it appears that when a ship was destroyed it is automatically removed from the map. Is there no destroyed unit / hulk / wreck type status. It would be pretty unrealistic to have a unit disappear in an instant when out of hit points.

How is this modeled exactly?
Post #: 1
RE: Destroyed Ship Hulks / Wrecks - 9/24/2013 10:21:06 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
Hi Adam

Depends on the damage done to the vessel. You've also got fire and flooding values that creep up and down.

Mike

_____________________________


(in reply to Adam106)
Post #: 2
RE: Destroyed Ship Hulks / Wrecks - 9/24/2013 10:26:33 PM   
Jakob Wedman

 

Posts: 202
Joined: 3/20/2013
Status: offline
.

< Message edited by Jakob Wedman -- 9/24/2013 10:28:58 PM >


_____________________________


(in reply to mikmykWS)
Post #: 3
RE: Destroyed Ship Hulks / Wrecks - 9/24/2013 10:49:43 PM   
Adam106

 

Posts: 52
Joined: 7/22/2012
Status: offline

quote:

ORIGINAL: mikmyk

Hi Adam

Depends on the damage done to the vessel. You've also got fire and flooding values that creep up and down.

Mike


OK, but if a unit is determined as 'destroyed' - structurally - does it take time to sink or is it removed instantaneously?

Looking good so far by the way. I'm very tempted. Trailer is well done as well.

(in reply to mikmykWS)
Post #: 4
RE: Destroyed Ship Hulks / Wrecks - 9/25/2013 2:36:02 AM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
Status: offline
Depends on the damage inflicted, criticals and burning and flooding. So like reality if you wack a merchant with a 500lb LGB it hurts but not an instant sink. Hit a small boat and its gone instantly.

_____________________________


(in reply to Adam106)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Destroyed Ship Hulks / Wrecks Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.109