Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Update

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Update Page: [1]
Login
Message << Older Topic   Newer Topic >>
Update - 8/25/2013 8:38:54 PM   
Big B

 

Posts: 4866
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
Hello all,
I rarely post anything here, but I would like to announce more & updated scenarios available here.

Thank you

_____________________________

Post #: 1
RE: Update - 8/25/2013 9:09:31 PM   
Cpt Sherwood

 

Posts: 837
Joined: 12/1/2005
From: A Very Nice Place in the USA
Status: offline
Thank you for the link.

_____________________________

“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca

(in reply to Big B)
Post #: 2
RE: Update - 8/25/2013 9:47:51 PM   
Big B

 

Posts: 4866
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
You are welcome, and I can promise you the best looking scenario of all (and I think the most interesting).

_____________________________


(in reply to Cpt Sherwood)
Post #: 3
RE: Update - 8/25/2013 11:23:14 PM   
Halsey


Posts: 5052
Joined: 2/7/2004
From: Middle America
Status: offline
Thanks Big B!!!

I haven't tried any scenario mods, yours will be the first.

Will this run with Michael's beta updates?

_____________________________


(in reply to Big B)
Post #: 4
RE: Update - 8/25/2013 11:26:27 PM   
Big B

 

Posts: 4866
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
Yes Halsey - there should be NO conflict - but for art and Map - as I say on the site - I advise a separate install ...unless you are savvy with backing up older files.

By the way - thank you

_____________________________


(in reply to Halsey)
Post #: 5
RE: Update - 8/26/2013 12:42:21 AM   
Halsey


Posts: 5052
Joined: 2/7/2004
From: Middle America
Status: offline
No problemo,separate install it is...

Gracias amigo!





_____________________________


(in reply to Big B)
Post #: 6
RE: Update - 8/26/2013 2:28:17 AM   
SuluSea


Posts: 2289
Joined: 11/17/2006
Status: offline
Superb looking mods Brian!! I hope you're enjoying the summer.

_____________________________


(in reply to Halsey)
Post #: 7
RE: Update - 8/26/2013 2:40:56 AM   
Big B

 

Posts: 4866
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
Thank you Sulu, and Yes

_____________________________


(in reply to SuluSea)
Post #: 8
RE: Update - 8/26/2013 5:55:50 AM   
John 3rd


Posts: 16593
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Great to see you Posting Brian and look forward to browsing through your work.


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to Big B)
Post #: 9
RE: Update - 8/26/2013 6:28:03 AM   
CaptBeefheart


Posts: 1873
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Hello Big B: Looks like you've done some great work. Does Scen 160 have an IJ AI?

Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to John 3rd)
Post #: 10
RE: Update - 8/26/2013 2:49:39 PM   
Big B

 

Posts: 4866
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
Nothing special to cover Day One - just normal AI (for both sides) ... so this is best played against another human.

quote:

ORIGINAL: Commander Cody

Hello Big B: Looks like you've done some great work. Does Scen 160 have an IJ AI?

Cheers,
CC





_____________________________


(in reply to CaptBeefheart)
Post #: 11
RE: Update - 8/26/2013 5:25:14 PM   
Peever


Posts: 196
Joined: 3/17/2002
From: Minnesota
Status: offline
The 400 days scenario looks interesting. It seems like Japan might have a tougher start with the Allies better prepared. My opponent and I have called off our RA 5 game while we wait for version 6 to come out. I think we'll play the 400 days while we wait. Thanks for the hard work.

_____________________________

"Sergeant the Spanish bullet isn't made that will kill me," Bucky O'Neil seconds before receiving a fatal shot to the head at the battle of San Juan Hill.

(in reply to Big B)
Post #: 12
RE: Update - 8/27/2013 2:53:08 AM   
CaptBeefheart


Posts: 1873
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Well, the way I play I try not to contest the AI much in the beginning anyway, so it may be worth a go. Obviously better against a human if circumstances allow.

Also, a great big thanks to you and other modders for keeping this game interesting.

Cheers,
CC

_____________________________

Beer, because barley makes lousy bread.

(in reply to Peever)
Post #: 13
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Update Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.160