Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Scrapping fighters

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> Scrapping fighters Page: [1]
Login
Message << Older Topic   Newer Topic >>
Scrapping fighters - 7/11/2013 10:28:33 AM   
feelotraveller


Posts: 1040
Joined: 9/12/2011
Status: offline
PROBLEM: Scrapping fighters currently results in those fighters being added to the 'ships lost' count for victory conditions.

REQUEST: Could this be changed please?

A more detailed explantion. I currently manually control all my fighter building. When I discover new fighter technology I must therefore scrap all the old fighters of the appropriate type (fiighter/bomber). Any fighter which has already at least started building (=/= queued with 0% progress) gets added to the ships lost count for victory conditions. This means that each technology upgrade adds approximately 50% of the fighter total of my empire to the 'lost ship' count. I am playing a human empire (= victory condition to destroy more ships than I lose) and in a general thematic following their preferences for fighters and beams (although I will switch out missiles for torpedoes). The fighter scrapping is making it extremely unlikely that I will be able to meet this victory condition. I do not understand why scrapping fighters out of combat should have this effect, it's not like I have the option to retire them.
Post #: 1
RE: Scrapping fighters - 7/29/2013 9:36:20 PM   
Erik Rutins

 

Posts: 34454
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Thanks, we'll fix this up.

_____________________________


Erik Rutins
Director of Product Development




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to feelotraveller)
Post #: 2
RE: Scrapping fighters - 8/1/2013 4:14:36 AM   
elliotg


Posts: 3293
Joined: 9/10/2007
Status: online
Hi feelotraveller

I have not been able to reproduce this problem. Manually scrapping fighters does not increase the Ships Lost count in the victory conditions.

If you can prove me wrong on this, please upload a savegame and some detailed instructions explaining how this happened for you

Thanks,
Elliot

(in reply to feelotraveller)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Tech Support >> Scrapping fighters Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.103