Guide for the Perplexed
The new 'Enhanced Mod Suite' is now available for download. It includes the following...
- Enhanced Resources Mod
- Enhanced AI Mod
- Enhanced Officers Mod
All options can be used either in combination or stand alone. All support both Single Player and MP.
Changes - Version 5
Command Allowance now automatically scales so you will always start the game with enough CA to accomodate however many HQ's are already on the map.
New feature: Dissatisfied Officers
Changes - Version 4
Command Allowances upscaled for larger maps
Changes - Version 3
Bug preventing play on XXL & XXXL maps fixed
Sabotage attempts no longer made against ports and airfields, only factories and shipyards
Max sabotage cap reduced to 15%
Iron Man option: Grace period before High Command Directives can be issued has been pushed back from turn 20 to turn 30 (5% chance of a directive each turn after this point so you can expect your first directive, on average, around turn 50)
AI air intercepts during players turn has been given a tune up to make it more responsive
AI land based air will not attack your ships unless they have first been spotted (new 2.15 masterfile AI pulled into line)
The scariest thing about Dou Quan is that his CIC has a high opinion of him
Vic's improved naval production routines and the Enhanced AI mod have been tweaked to optimise synergies. Playing with the Enhanced AI and Enhanced Resources options, as a result, will provide a man-sized challenge on ocean maps with the AI now willing, and able, to aggressively bring the war to your doorstep with sizable expeditionary forces being transported in well protected convoys. It can, and will, D-Day your sorry *ss all the way back to your capital..
Documentation has been hived off into a separate download as these were bulky.
Version information displayed and the three separate mods integrated in a more seamless manner to enable mix and match play.
< Message edited by lancer -- 4/26/2016 2:58:25 AM >