I set the game's mode to "Rule in absence" to see how the AI behaves when I'm busy somewhere else. So far, Shadow is a huge improvement, but I seen one problem and wonder if we can avoid it...
The asteroid field on one of my colonial planet is full with Kaltors and worms. Private mining ships go there every 5 seconds, trying to mine the asteroids, then immediately flee away... when they can... the space creatures in that asteroid field are well feed.
After a few minutes, the AI started to send frigates in the field to kill the creatures. Only problem: the AI sent these frigates one by one. After 1 hour (and fat space creatures), the empire's budget is as low as you can expect, all the military ships have been destroyed, and my empire is on the verge of being eradicated.
It looks like the AI doesn't evaluate the threat correctly. It should only attack when certain to win the fight. Right ?