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RE: Distant Worlds XPanded (X-Universe) 1.0

 
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RE: Distant Worlds XPanded (X-Universe) 1.0 - 11/20/2013 12:21:14 PM   
JustOneGuy

 

Posts: 9
Joined: 8/19/2012
Status: offline
Manually.

All the ships are manually extracted from selfmade ingame screenshots, which are afterwards edited on photoshop.

(in reply to feygan)
Post #: 31
RE: Distant Worlds XPanded (X-Universe) 1.0 - 11/26/2013 10:57:11 AM   
rankalee


Posts: 36
Joined: 5/7/2013
Status: offline
quote:

ORIGINAL: JustOneGuy

The shipsets, as they are right now are largely completed, I think... maybe there is place for a few fake shipsets, for those who like to design their own ships. ATF, Goners, OTAS anyone?



I use the XRM mod for X3AP and there are quite a few new ships in the theme of the X3 universe in there that you could probably use... i.e heres the Terran Nagoya and another i forgot the name of..




Glad someone is still working on this been a big fan of the X series.. well, not much nowadays after the disaster that is the X:Rebirth. But that is another story for another day...

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< Message edited by rankalee -- 11/26/2013 12:00:12 PM >

(in reply to JustOneGuy)
Post #: 32
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/6/2014 9:16:16 PM   
Mansen


Posts: 352
Joined: 5/3/2013
Status: offline
Thanks to Insigar the mod is now compatible with Universe. :)

Thread images are missing for the moment - Imagehost is down.

_____________________________

Currently Working On:
X-Universe Conversion (Hiatus)

(in reply to feygan)
Post #: 33
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/9/2014 8:51:00 PM   
Insigar

 

Posts: 4
Joined: 6/5/2014
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For all the X-Fans: name the ship^^




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(in reply to Mansen)
Post #: 34
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/9/2014 9:31:55 PM   
Locarnus


Posts: 275
Joined: 5/30/2010
From: Earth, Sol
Status: offline
Great work!

Since it does not seem to have a modded

research.txt
components.txt
facilities.txt

it should be fully compatible with the DW:U version of my BalanceMod (expanded and rebalanced tech tree).

Link is in my signature.


_____________________________

DW:U BalanceMod v0.9 (extended TechTree)
compatible with DW:U Extended, StarTrek and XPanded

http://www.matrixgames.com/forums/tm.asp?m=3624576

(in reply to Insigar)
Post #: 35
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/10/2014 12:29:18 AM   
Insigar

 

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Joined: 6/5/2014
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Ok, since the OTAS don't have many ships I could use (or I just couldn't find that much) I simply replaced every Argon ship I could and left the rest to get a whole set. So basically, what I wanted to say was I just implemented the OTAS into the game with a rather unspectacular shipset. By the way, could anyone pls tell me how to make the pictures smaller? It's pretty annoying to get bombed everytime I post something I made :D




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< Message edited by Insigar -- 6/10/2014 1:31:36 AM >

(in reply to Locarnus)
Post #: 36
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/10/2014 6:49:39 AM   
Mansen


Posts: 352
Joined: 5/3/2013
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You mean smaller thread images? You're going to have to shrink them in something like paint or upload them to a website that generates thumbnail sized images with links to the full size. :)

_____________________________

Currently Working On:
X-Universe Conversion (Hiatus)

(in reply to Insigar)
Post #: 37
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/10/2014 9:56:41 PM   
Insigar

 

Posts: 4
Joined: 6/5/2014
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Uh look, AGI Task Force^^




I'll probably have to do these again but I'm pretty much just getting used to this whole thing so it's ok ;D

Attachment (1)

< Message edited by Insigar -- 6/11/2014 3:14:08 AM >

(in reply to Mansen)
Post #: 38
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/15/2014 12:44:10 AM   
Insigar

 

Posts: 4
Joined: 6/5/2014
Status: offline
Ok, quick question, is anyone still interested in this mod?

If so, I will try to get a "1.1" with everything Mansen announced out asap. If not, I will just mod it for myself when I feel like doing so and then upload it when I think it's finished.

(in reply to Insigar)
Post #: 39
RE: Distant Worlds XPanded (X-Universe) 1.0 - 6/15/2014 3:31:13 AM   
Kushan04


Posts: 299
Joined: 6/29/2005
Status: offline

quote:

ORIGINAL: Insigar

Ok, quick question, is anyone still interested in this mod?

If so, I will try to get a "1.1" with everything Mansen announced out asap. If not, I will just mod it for myself when I feel like doing so and then upload it when I think it's finished.


I'd like to see it fleshed out with the new changes Universes introduced.

_____________________________


(in reply to Insigar)
Post #: 40
RE: Distant Worlds XPanded (X-Universe) 1.0b - 6/17/2016 6:37:43 PM   
Ensaabahnur

 

Posts: 1
Joined: 12/19/2013
Status: offline
Could anyone re-upload the mod somewhere because the link provided by the modder no longer works. Thank you.

(in reply to Mansen)
Post #: 41
RE: Distant Worlds XPanded (X-Universe) 1.0b - 12/10/2017 12:00:06 AM   
fruitgnome

 

Posts: 184
Joined: 6/4/2014
Status: offline

quote:

ORIGINAL: Ensaabahnur

Could anyone re-upload the mod somewhere because the link provided by the modder no longer works. Thank you.


PLEASE! At least the shipsets!

(in reply to Ensaabahnur)
Post #: 42
RE: Distant Worlds XPanded (X-Universe) 1.0b - 12/10/2017 12:29:58 AM   
Retreat1970


Posts: 709
Joined: 11/6/2013
From: Wisconsin
Status: offline
Nothing to see here...

(in reply to fruitgnome)
Post #: 43
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