Originally posted by kar98:
I turned off opfire timer and now that red link to a unit doesn't appear anymore, I got tired clicking on units, confirming all the time.
OPfire is when the enemy side is on the move - if one of your units gets OPfire possiblity, the game shows which one and asks if you want to shoot or not ... you may press Y or N/Space here, or wait 'til the set time has run out.
BUT keep in mind that OPfire is that - opportunity fire .. little aiming and such, and it's not necessarily the unit with the best to-hit-% that fires, but the unit that made the check for "fast drawing" .
My units fire by themselves on moving targets.
Exactly - opfire shots
I found the ai will move light armored units since they will draw fire first, then it moves their tanks close w/o being shot at by my tanks.
Nope. the AI moves it's units by number, starting with A0 and going down the list to ZZ9 .. moves the first unit a hex, the second, the third etc. and repeats this cycle until all movement points are spend.
Dumb? Yes ...
That the light vehicles appear first is jsut the result of them having the most movement points / paying less on most terrains ...
Now does the time really matter in lining up the shot? When enemy moves I've noticed opfire score hits on enemy units damaging them but when I order fire at the same units they miss. Saw a shell fly way off with 90% chance 6 hexes away so go figure. Is there a way that opfire is turned off completely, without my units fire on moving enemy?
But you'll want you units to opfire at the enemy units - sometimes because they pop up real close, and the hitting-% is really good, so it would be better to suppress them with opfire emiditaly, before they start firing themselves, sometimes because fire causes them to loose movement points and slows them down ... .
Just hitting the space-bar couldn't be sooo difficult .. and you can always set the delay to "0", at which point your units shouldn't opfire at all.
And if it's your turn, go to the unit you want to fire with (left click) and hit the "T" key .. takes you to the targeting screen.
There's the to-hit-%age displayed in the lower left. Cycle throught the targets with "T", and better shoot at targets "F" with high %age
You'll notice that with evey shot the chance is increasing (the actual amount depends on firing unit stats, target stats .. ah, whole lot of numbers
I like the 'Battle' random generator option. Can I get more points for equipment, I wish there would be an option that I could enter amount of points for both sides, say 4000 since on avg I usually get around 1500 points.
Go to the preference menue, set the "battle points" value to whatever you wish ...
Then, since I like the game so far and want to play it first, one day I'll get to reading the manual.
You'll like it much better if you know what you're doing .. go and RTFM !!!