So is thie Mod worth the effort? Has a reasonable effort been made to change bases, supply levels, aircraft pools, unit locations, etc been made to historically accurate numbers in May of 1942? I think the scenario goes till 1946? Maybe a "full campaign" which allows the Japanese to go in any direction in May 42 but ends around the time of Saipan or maybe Jan 1944 would be better.
1. The scenario goes till 1946 and plays normally, just the start date and situation is different.
2. You may go in any direction from May 42, although Moresby push is already planned.
3. Authors made effort to change things to be more suited for 42, but you CAN get better results if playing form XII 41.
4. Aircraft pools were adjusted. I don't know if they are exactly historical, but for sure they are different from 41 situation. As Japan you get Zeros, Hayabusas, Bettys in numbers in pools. Unfortunately production is not adjusted.
5. Japan get all DEI/Malaya/etc bases and forces were moved to those conquered bases. I haven't check if all units are historically correctly placed, but that has not meaning to me. If played by myself - all units would be moved as needed, not as historically correct.
6. Supply levels are adjusted ONLY in new conquered bases. Unfortunately the rest is in state of XII 41 (both sides).
7. Japan industry is stronger but only because of new acquisitions. Level of reserves is different for supply, fuel, oil, resources, but unfortunately the same for the rest (man, HI, LI, NS, MS, SR).
8. Units are moved and placed to their 42 locations, but of course not all.
In short: you get new tactical situation with locations, forces, pools and tactical opening of scenario. It's nice to play, but it's not strictly historical.
Nikademus wrote about his version this:
"What This Scenario attempts to be: this scenario is meant to be a more comprehensive 1942 GC scenario than it's predecessor with a focus on minimizing player administration on Turn 1.
- Most units, including reinforcements that arrived between 12/7/41 and 5/1/42 have been moved either to their historical locations, or placed in a logical distribution based on the time period in question. The exception here is China.
- The bulk of the opposing forces' merchant fleets have been concentrated at either their respective auto-convoy ports (Osaka/Columbo/San Francisco), or their home capital as in the case of Australia.
- The various opposing fleets have also been congregated in large part at home ports and bases with the exception of units assigned to imminent ops. For the Japanese fleet, there was some dispersement of major units to various naval commands so one will find major units at Singapore, Java, and the PI's as well as the Home Islands.
- All warships and merchants have been scrubbed to put them on their most current upgrades as of 5/1/42
- Airplane pools have been adjusted for May of 42. This was roughly based on letting the respective economies run for the six month period from dec41 to may42 + a tweak here or there.
- Map has been adjusted to account for May 42 situation and command HQ assignments dolled out.
- The historical forces for the Coral Sea operation and the situation in Burma are represented in close proximity as these were the two active hot spots at this point in time.
- Some additions to Restricted Commands were put in force to balance out the large amount of Allied LCU's that start the original scenario as well as reinforcements.
What this scenario is NOT: This scenario is not....repeat NOT meant to represent a complete effort to historically place every single air unit, LCU or ship in their historical starting points in May of 1942. Such an effort would require 100's of man hours to accomplish and at the end of it, there would still be nitpickers who will complain that this or that is not HISTORICAL. In my own personal view I believe that, in addition to time constraints that part of the reason why the Stock WitP post 1941 GC scenarios came off looking like partial conversions of the 41 template was because the original developers probably figured that the effort was not worth the cost and time when in reality a game with this level of detail control by the players will quickly result in a completely changed situation.
My primary goal was to ease player administration duties on turn one and enhance enjoyment of the scenario by not having them have to take several hours tracking down units still sitting in their 1941 positions or in reinforcement ports and get them moving. What one has here is a rough mid 42 starting point that allows players to get further into the war without having to first go through the first six months conquering the same areas before getting to the main showdown that was seen during this period and into 1943."
Other changes - some reasonable base upgrades that could have been done between Dec 41 and May 42 and slight increase to Japan's industry - small enough not to change game balance - but an improvement in their industrial base that would be similar to what they would have done historically.
I hope it explain well situation in scenario.