Danke, Harry. It was actually a question for me playing COTA, present version, because this was an issue I queried, and Dave fixed, some time ago in BFTB - that the starting facings are often mad, and when you change them you lose cohesion, plus, if they were entrenched etc, they go back to 'deployed'. Like I said, Dave fixed it in BFTB and now, I find, the AI starting facing in BFTB is usually great. But for the old COTA it's still mad. Just wondered if anyone knew a way round it. I was trying the Op Crusader scenarios again. Won't be an issue, I assume, when the COTA pack comes and I greedily buy it, at once. But your tip is good - thanks. I'm not sure, but I think that if you really try to put the defend box (for example) exactly where the unit is you can get away with it changing facing and still being entrenched, or dug in. That seems to happen, anyway - in which case, that and a no delay setting would be a kind of workaround.
< Message edited by phoenix -- 3/10/2013 6:11:10 PM >