From: St.Petersburg, Russia
ORIGINAL: John 3rd
I got into late-43 with Lew in 3.0. Am in July 42 with Dan (5.0) and Sept 42 with Lew (4.0).
And how RA features worked out for you? To list my experiences:
-Kawachi-class CBs proved themselves excellently. Totally worth the build points. Unfortunately, they still are as suspectible to massed air attacks as any battleships((.
-Shokaku-kai carriers performed adequately, I guess. CVs are CVs, never can have too many of them.
-Tone-kai cruisers are supporting KB, they had no real exposure to combat so far.
-CLs with 155mm artillery and torpedoes are reasonably effective. Give them good AA armament, and they will be great.
-Air changes have little individual impact so far, but a number of small advantages can create a cumulative effect. In Scen 2 I prefer to field Georges and Franks, in Scen 70 I prefer to field Georges and Franks. New Zero models take the niche of Tojo for IJNAF during 1943, which is nice, and A7M2 in the spring of 1944 is much welcome on the carriers. Soon we'll see what A7M3 can do, unless a bug strangles my engine production.
-Ground Japanese flak seems reasonably strong after mid-war TOE upgrades. Then again, maybe I'm just good at massing it. Japanese naval flak remains ****. I'm interested to see if changes in recent versions improved it.
-Most of all I lack supply, destroyers, and expendable shipping to get stuff to the front lines. My game is pre-ASW nerf, or escorts would be on that list too. Fuel and Navy pilots are not exactly plentiful too.
< Message edited by FatR -- 4/8/2013 8:21:14 PM >