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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> AI Page: [1]
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AI - 6/8/2012 12:57:21 AM   


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How is the AI for this game? I will be playing almost entirely on my own.

Is it possible to play both sides of the game without an AI opponent?

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RE: AI - 6/8/2012 3:08:12 PM   


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Well for me as an average gamer the AI is good enough for a challenge. In the smaller scenarios it can put up a decent fight, I'm not familiar with the larger ones because I don't play them.
And yes it is possible to play both sides without AI, or PO as it's called in TOAW (programmed opponent)

(in reply to rowech)
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RE: AI - 6/8/2012 7:33:40 PM   


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Thanks. I find I poor that 75 people looked at my questions and couldn't take two minutes to answer. I appreciate you answering.

(in reply to Josh)
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RE: AI - 6/8/2012 7:59:13 PM   


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Lots of lurkers. Could be most of the views were guests who are unable to answer. However, a search function is provided where you could find the answer quite easily since it's been gone over a great many times already.

(in reply to rowech)
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RE: AI - 6/8/2012 9:19:36 PM   

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Personally, I very rarely play the PO, but when I do I set the handicaps way up in his favour. Makes for a more challenging game.

(in reply to Shazman)
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RE: AI - 6/8/2012 9:37:39 PM   

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Unless its an emergency, I often wait a day to let someone else answer, I don't want to be a post hog.

There is no Artificial Intelligence, as Josh said there is a Programmed Opponent. This means that each scenario is designer specific. The designer implements a PO as he sees fit, there are no requirements. Some have a PO, some do not, some have a PO for one side, some for both.

If there is a PO in a scenario, how good it is varies. I'm a TOAW solitaire player for 10 years so I can say that the only way to find out is to play a scenario and see how it goes. The list of scenarios is huge, but from my limited experience pretty good solitaire play can be had with these:

In the Classic Folder:
Attu Island
Barbarossa 41
Cobra 44
Crete 41
Cuba 62
Desert Storm 91 (if you like rolling over everything)
Kursk 43 (if you like beating your head against a wall)
Olympic 45
Singapore 42

WWII East Front
Directive 21
Soviet Union 1941
Wintergewitter 1942

WWII West Front
Autumn Fog 1944
Operation Varsity 1945

It took 19 minutes for this answer.

(in reply to Shazman)
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RE: AI - 6/8/2012 10:20:11 PM   


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Oh for what it's worth I enjoyed immensely the WWI scenario, I think it's in the tutorials, where the Germans beat the Reds at Tannenberg. The Germans have the better divisions but the Russians outnumber you. Against the PO it's a blast, played quite a few times. Not too large, not too small, so you can play some turns in a session. That's what I call fun, I mean sometimes the opening moves in the larger scenarios (like Fire in the East) take a whole day of dedicated playing, planning and clicking. I'd be dead in my chair before the end of the day hahaha.
There is not a game around that matches TOAW... yet. WitE maybe in a year or two, WiF ... who knows? But IMO TOAW is still the master. It's on sale now so definitely a must buy.

(in reply to sPzAbt653)
Post #: 7
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