From: Denver Colorado
Things that can screw up rail advancement that you might not recognize include a partisan attack up-stream. ANY damage to a rail line upstream causes the FBD to refuse to work. It's dumb, and I've criticized it before, but WitE does everything it can to reduce German effectiveness short of not giving them ammunition.
The same effect will happen if a Soviet unit gets ZOC on the rail line upstream, EVEN if that ZOC is covered by a friendly unit.
Other than that, the likely culprit is that you are trying to improve a rail line that is more than 4 hexes from where your rail head was at the start of the turn.
Considering how serious a blow it is to German advance capabilities when an FBD loses a whole turn, these gamebreakers should be removed. Nothing sucks the enjoyment out of playing Axis more than seeing your effectiveness stolen by bullshit game mechanics like this, rather than your opponent's gameplay.
I disagree; rr repair depended on trains bringing up the track and other heavy equipment to the engineers. This effect is perfectly consistent with the frustrations the Werhmacht must have felt as the partizans crippled the Axis logistical net. What is broken is the overly robust Axis logistical net which allows for unreasonable rates of Axis advance and attacks.
Marquo, if Army Group Center doesn't have any ill effects from the ZOC, then the FBD should not either.
That's my point. 500,000 guys and 200,000 vehicles downstream from the partisan attack do just fine at drawing supply from that rail line, so why should the FBD be any different (and how can you, with any sense of integrity, argue against this point, either).
If I find out that the automated repair units downstream of the ZOC still function on ancillary rail lines, but I'll have to check first to see about that. I'm confident I can find that exception.
Games should be consistent and logical. This treatment of FBDs is neither. Either the whole supply network should suffer, or the FBD should be treated the same as the rest of the units drawing supply from the rail line.
Else, you have a capricious limitation imposed on the Axis by fiat, without consistency nor logical basis in differentiating FBDs from all other units, because the designers don't want Germany to be able to compete on even footing in 1941. The Soviets get passive failsafes imposed on German gameplay.
Spring 2018-Playing: Demyansk Shield: Frozen Fortress; Advanced Squad Leader,
Rulebooks: ASL (always ASL), Holland'44, Demyansk Shield: Frozen Fortress