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Ok here is the Crash Dump File info

 
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Ok here is the Crash Dump File info - 12/10/2011 1:01:54 AM   
Neotheone

 

Posts: 100
Joined: 12/4/2011
Status: offline
Distant Worlds - Crash Dump - 1.7.0.6

6:57:14 PM Friday, December 09, 2011


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Empire.IdentifyEmpireStrikePoints(Empire empire)
at DistantWorlds.Types.Empire.IdentifyMilitaryObjectivesForSingleEmpire(Empire empire, Int32 overallAttitude, Int32 maximumAttacksForEmpireWeDeclaredWarOn, Int32 maximumAttacksForEmpire, Int32 maximumBlockadesForEmpire, Int32 maximumPreparationsForEmpire, Double galaxyIntoleranceLevel, Int32& refusalCount)
at DistantWorlds.Types.Empire.IdentifyMilitaryObjectives()
at DistantWorlds.Types.Empire.DoTasks()
at DistantWorlds.Main.Os2yk7Q8jDxAByp2Uqj(Object )
at DistantWorlds.Main.icFxyECTqa(Object )


--- COMPLETE ---

This after uninstalling and reinstalling up to 1.07.6 Offical patch this time. Didn't take 2 minutes for it to crash from the load.
Post #: 1
RE: Ok here is the Crash Dump File info - 12/10/2011 1:44:11 AM   
Neotheone

 

Posts: 100
Joined: 12/4/2011
Status: offline
And here's the most recent one again within 2 minutes!

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Distant Worlds - Crash Dump - 1.7.0.6

7:40:19 PM Friday, December 09, 2011


System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.Empire.IdentifyEmpireStrikePoints(Empire empire)
at DistantWorlds.Types.Empire.IdentifyMilitaryObjectivesForSingleEmpire(Empire empire, Int32 overallAttitude, Int32 maximumAttacksForEmpireWeDeclaredWarOn, Int32 maximumAttacksForEmpire, Int32 maximumBlockadesForEmpire, Int32 maximumPreparationsForEmpire, Double galaxyIntoleranceLevel, Int32& refusalCount)
at DistantWorlds.Types.Empire.IdentifyMilitaryObjectives()
at DistantWorlds.Types.Empire.DoTasks()
at DistantWorlds.Main.Os2yk7Q8jDxAByp2Uqj(Object )
at DistantWorlds.Main.icFxyECTqa(Object )


--- COMPLETE ---

(in reply to Neotheone)
Post #: 2
RE: Ok here is the Crash Dump File info - 12/10/2011 2:03:14 AM   
Erik Rutins

 

Posts: 34519
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi Neo,

Do you experience these if you start a new game with 1.7.0.6 as well or only if you load an older save file?

Regards,

- Erik

_____________________________


Erik Rutins
Director of Product Development




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Neotheone)
Post #: 3
RE: Ok here is the Crash Dump File info - 12/10/2011 3:23:02 AM   
Neotheone

 

Posts: 100
Joined: 12/4/2011
Status: offline
Haven't started a new game yet. I was thinking of doing that next.

(in reply to Erik Rutins)
Post #: 4
RE: Ok here is the Crash Dump File info - 12/10/2011 9:52:42 AM   
Neotheone

 

Posts: 100
Joined: 12/4/2011
Status: offline
quote:

ORIGINAL: Erik Rutins

Hi Neo,

Do you experience these if you start a new game with 1.7.0.6 as well or only if you load an older save file?

Regards,

- Erik


Started a new game with 1.07.06 much to my shigrin and had to start several times to try to get the type of start I got in the other one. I cannot believe all the UNinhabitable planets in these starts?! Finally got one where I could colonize about 15 planets fairly quickly. But, all those wonderful leaders I had and all those wonderful ruins and discoveries I had to enhance my race are gone "sniff". I want my Ancient government back!! That was one solid perk in the game I must say.

At any rate I've played about 4 hours and left it running while asleep now and no crashes but I still have a foreboding feeling about it. Why does it take so long to open a window to look at ships or colonies? Why does it take so long to save and load a game even? My old game was taking upwards of a minute to save and load games and this one isn't much faster.
I'm hoping that the old save game was just corrupt. I can't take another restart Captn! Just takes too much time and too much boringness so pray this time it works without a crash or "I want my money back".....Please of course. :P

Oh one other thing, I have UNchecked the box that shows 'passenger' ships in the Galaxy screen, yet, they are still showing up?!



< Message edited by Neotheone -- 12/10/2011 10:17:27 AM >

(in reply to Erik Rutins)
Post #: 5
RE: Ok here is the Crash Dump File info - 12/12/2011 1:48:34 AM   
elliotg


Posts: 3305
Joined: 9/10/2007
Status: offline
This is fixed in the next update - you will be able to resume your previous savegame.

(in reply to Neotheone)
Post #: 6
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